Mystic Software Forums
Mystic Software => General Discussion => Topic started by: JoelCMJ on September 18, 2005, 12:54:14 PM
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Ok I changed my chracter, by placing the tile bit map stuff ... I set it all up and I played the game the back round of my chracter is white 0_o the same for my enemys. How do I get the chracters and enemys to be in the same color as the location?
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You need to set white as the transparent color in the tile editor (or just select transparent as your current color and paint over the white pixels).
Also, the programming board is generally for non-Toolkit questions. I'll move this topic for you.