Mystic Software Forums
Mystic Software => General Discussion => Topic started by: Ichigatsu on October 10, 2005, 05:01:51 PM
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I was wondering if it's possible to create a move such as "Doom" from Final fantasy. were five turns pass on a target and afterwards automaticly dies. If so how.
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With the default battle system I'm not sure (don't have any experience with TK3's default). I would try threads. See if you can get a thread to run that counts down a player's time left and kills them when it reaches 0. (Assuming threads work while the battle system is running.)
If you're working on a custom battle system, then of course there's plenty of ways to do it. I would imagine a simple counter that goes down as the player takes turns.
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It might be possible to create a move like doom using status effects. When the
enemy/character uses doom have doom set a variable to 5 and also set a status effect on the enemy/character.Create a program to be activated each turn with status effects. Set the program to make the variable lower by 1 each turn. When the variable hits 0 destroy the enemy/character.
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WOW! That's not a bad idea! thanks! Smile