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Mystic Software => General Discussion => Topic started by: Ichigatsu on December 21, 2005, 01:45:01 PM

Title: (no subject)
Post by: Ichigatsu on December 21, 2005, 01:45:01 PM
I'm making a boss that will cast heal on himself after losing about 1000 HP. But once I gave em "Heal.ste" he was healing my party instead. Is there a way in only healing the enemy? Please show me if you can.
Title: (no subject)
Post by: Ichigatsu on December 21, 2005, 01:47:33 PM
oops I mean "Heal.spc"

My bad ^__^V
Title: (no subject)
Post by: Xorlak on December 22, 2005, 11:09:06 AM
Is it just a special move that attacks with a negative value?  The enemy AI in the default battle system is pretty retarded. (Heh...)

You might be able to get it to work with a program that has the code:

#giveHP("Source",100)
Title: (no subject)
Post by: Dude Man on December 22, 2005, 03:13:48 PM
Or I also think setting his AI to Very High does the trick. It worked for me in The Black Walkway.

The game wasn't that bad. Was it? Laughing
Title: (no subject)
Post by: Ichigatsu on December 22, 2005, 03:46:31 PM
To Xorlak, I tryed that method as you sugessted however nothing happened, only the animation appeared yet there was no indication of HP recovery for my boss.

To Dude man, All my bosses are at Very high AI and still it didn't work. sorry.
Title: (no subject)
Post by: Colin on December 22, 2005, 04:04:29 PM
Quote from: "Xorlak"
Is it just a special move that attacks with a negative value?  The enemy AI in the default battle system is pretty retarded. (Heh...)

You might be able to get it to work with a program that has the code:

#giveHP("Source",100)


You'll be happy to hear that enemies actually use healing moves on their own party in 3.0.7.