Mystic Software Forums
Mystic Software - Hosted Sites => The Mausoleum => Nephilim tk => Topic started by: Cesque on May 20, 2004, 12:31:34 PM
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<a href='http://cesque.mysticsoftware.net/races.html' target='_blank'>http://cesque.mysticsoftware.net/races.html</a>
Check the lower section, under race/class combination graphics.
I've decided customising characters by using stat points to improve certain stats is far too, hmm, "wide-ranged" method, that would decrease meaning of what races are for. Thus, here I introduce trait system like from Fallout / Lionheart. Simply, it increases character's skill in one branch, decreasing another one.
The small 32x32 icon images are what I refer to as "cameos"... My game will be full of it. Each item, spell and talent will be represented by these, so you'd best get used to them! They of course look more clearly in game's lower resolution.
If you have any ideas, suggestions, comments, flames, post 'em.
Finally, Haraldur will be able to play atheist if he'd like to and actually gain something from it Laughing
(in case you don't know what Toughness cameo represents, it's man's elbow smashed by a hammer)
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The atheist thing seems cool! Although, I would say that...
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Awsome! That's cool. Reminds me of Fallout and reminds me of an idea I had for my game, thank you!
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I like the dark touch one :ph34r:
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I likw them all they are all cool! B)
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Now I'll have to do some choices of what classes and races should be able to pick what Laughing Really, sorceress with brute force or paladin with vampiric touch would be weird, not to mention zealot atheist Laughing
There also is small imbalance, I guess... There are simply only 2 magic-enhancing traits (Lifegiver, Magic Talent) while most concern on melee or melee & ranged attacks (Brute Force, Finesse, Marskman, Rage, Vampiric Touch)...
I've thinked of "elemental affinity" traits, for example being stronger of fire magic but weak against ice damage, but currently no player weaknesses are done in BS nor planned (simly, you can become resistant to certain element, but not weak against it), altrough this shouldn't be too much to code in. Only thing planned is additional few points of lightning damage to players wearing heavy metal armors (electric conduction).
And the Finesse icon/cameo looks a bit weird Laughing It was supposed to be blade dispatching an apple, but I've added the weird positioned hand and motion blur effect and it looks just ugly Razz
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Heh, Player weaknesses can even be done in the deafualt BS. Well I know how!
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EVEN?!
Well, the default BS in done in VB and doing this in rpgcode is God damn hard, so don't try to say there's no point of doing it because it would be worse than default BS.
My BS is only 1 on 1 currently, so you already gonna say it's far worse and I should use default or what?
(surely you haven't coded much of BS yourself)
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I've tried and GOD it's hard.
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what? doing strengths and resistances?
it really isnt super hard, though it is annoying...
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EVEN?!
Well, the default BS in done in VB and doing this in rpgcode is God damn hard, so don't try to say there's no point of doing it because it would be worse than default BS.
My BS is only 1 on 1 currently, so you already gonna say it's far worse and I should use default or what?
(surely you haven't coded much of BS yourself)
No, no I wasn't going to say that Sad ! No, no, no. I was just saying that it can be done in the default BS. And you know me...I like the default one, you know werid, Dude Man, heh, uh, sorry *flinches and prepares for Cesques to punch him senceless*
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All right, all right! And yeah you're weird. Wink
Why would I punch you for this?
* grabs a XVIII century flamberge and beheads DM
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Hey give me back my head! *Dude Man's body runs over to Cesque to grab his head but grabs a near by watermellon instead and puts it were his head should be*
Hey stupid body get over here! *Body grabs Cesque's head* No the other head! *Body grabs the correct head and places it in the right spot but it's backwards. Dude Man turns around to the the rest of the people*
Piece of cake....Hey what's the matter? Do I got my head on backwards?