Mystic Software Forums

Miscellaneous => Archives => Archive => Topic started by: DarkElite on September 21, 2003, 12:52:10 PM

Title: (no subject)
Post by: DarkElite on September 21, 2003, 12:52:10 PM
there still seems to b an error in the animation....maybe im typing the command wrong...can any check it for me?

         #Animation("Teleport.anm", 13!, 11!)
Title: (no subject)
Post by: Anonymous on September 21, 2003, 12:55:37 PM
lol!!

You take things way to literally.

You don't need the ! after the numbers.

Code: [Select]
#Animation("Teleport.anm",13,11)

Well, unless those two numbers are variables.... which I don't think they are, but they may be. That should work.
Title: (no subject)
Post by: DarkElite on September 21, 2003, 03:59:00 PM
ive tried that too but it still messes up....the animation will appear away from where i tell it to
Title: (no subject)
Post by: Anonymous on September 21, 2003, 05:15:22 PM
hmm... have you included the border around the screen into the pixel location?
Title: (no subject)
Post by: Anonymous on September 21, 2003, 05:44:01 PM
hmm....i donno.... but what ever x and y coordinants i type the computer will always send the animation to the same place.... :angry:
Title: (no subject)
Post by: DarkElite on September 21, 2003, 11:10:13 PM
well i got the animation to work   Very Happy  but it appears to be used by the typing x! y! instead of the board x y....is that the way its suposed to be?.....and is there any way or chart so that i can tell exactly where i want it?
Title: (no subject)
Post by: Anonymous on September 23, 2003, 04:10:50 PM
hmm...

to be completely honest with you... I've never actually used the animation command before, so I really can't tell you.

sry. Sad
Title: (no subject)
Post by: Cuzit on September 23, 2003, 08:13:08 PM
I don't find Animations very good for anything but battles
Title: (no subject)
Post by: Anonymous on September 23, 2003, 08:49:11 PM
ehh...

why use those, when you can use flash... it makes more sense in a semi-logical, sort of shiny way.