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Topics - Khin

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1
General Discussion / Tourists on Mystic Cave? :O
« on: June 27, 2007, 03:14:41 am »
It seems Grenam Pron is down so now tourists are flocking at the next best place-- the Mystic Cave.

I wonder when will the Mad Wizard Carty start rebuilding his tower...

2
General Discussion / Moderating
« on: April 16, 2007, 09:06:34 pm »
How do I sticky/unsticky a topic? I've been wandering around the panels and all I se are delete/lock/unlock/resync, etc..

3
Pigment Arts / The Trio Of Destruction (A Heraldry Sidestory)
« on: April 16, 2007, 08:47:25 pm »
The game is now on official Mystic Software release! Very Happy

Check it out!

Don't forget the Manual (included in the link above).

Questions, comments, guides, hints, tips. Smile

4
General Discussion / (no subject)
« on: December 23, 2006, 10:33:08 am »
Not to sound mean or bad..sorry.

There's lots of unattended forums..with posts dating from 2004! What are your plans for these forums?

5
Pigment Arts / (no subject)
« on: December 05, 2006, 01:35:34 am »
<a href='http://expo.indreams-studios.com/forum/index.php?f=88' target='_blank'>Pigment Arts Showcase</a>

Visit!! Laughing

6
Pigment Arts / (no subject)
« on: November 24, 2006, 08:21:18 am »
Great news. I no longer have to singe-handedly make the game...as I really can't make it in time for the Winter Expo Razz

Ross L has agreed to be the board designer. I supply him with the tilesets, he builds the boards. You'll get to see his progress so far as he posts *some* screens or mockups here.

Devastation has agreed to take the bulk of being the music man. I am yet to give him details of the project as we're currently finishing up the systems. As always, music comes last in my book (but it's by no means the least important).

Now we need a sound effects man. I;m thinking about taco, since Ross suggested it.

7
Pigment Arts / (no subject)
« on: November 23, 2006, 10:56:18 am »
This is the Pigment Arts forum, not the Heraldry forum. You can talk stuff here regarding games development, arts, software, programming, your interest, our interests, your life story, our life story, your lovelife, our lovelife, your momma...but not my momma Razz

8
OT Republic Alliance / (no subject)
« on: November 21, 2006, 08:11:43 pm »
Heh. You guys are losing troops. You better think about recruiting more privates!

9
Pigment Arts / (no subject)
« on: November 16, 2006, 09:20:22 am »


<span style='font-size:14pt;line-height:100%'>Note:</span> Not the real title of the game, just the project.

I've been working on this 30 mins a day since last week. No info yet.  Razz

10
General Discussion / (no subject)
« on: October 24, 2006, 09:45:30 am »
I just realized you had auto pruning on because many of the topics in our subforum disappeared. It's quite a shame because those topics are valuable enough to stay or else we'd end up with a forum that has 90% of post "pinned".

Is it posible to exclude us in the auto pruning?

EDIT:

Nevermind. I realized there was a filter on the bottom that adjusts which topics should be displayed based on when they were posted. Sorry. I wish I could delete this topic.

11
Pigment Arts / (no subject)
« on: October 09, 2006, 08:07:34 am »
It may appear that a lot of characters, both NPCs and playables alike have names similar to some of the known TK community personalities. While it's not a coincidence, H:F is definitely NOT a community game. We already have a community game in the works(TKLand) and H:F does not plan on competing.

Then why are there cameos?

First off, it's personal preference. I happen to stumble upon cool-sounding names around the community and decided to "borrow" the names. Some characters however are really derived from my closest online buddies(At least way back then).

Second, the roster for characters is final. If ever we decide to "borrow" someone else's username, he/she can only be a NPC, either a quest-giver, plot-related, or just a wandering creature. He/she could even be a monster. We ask permission before using their names anyway and a brief description of their characters in game.

Lastly, don't ask us to include you. While I'd love to do it, it all depends on how you can fit in the game. If we keep on adding people, we'd never get finish. Hell, it's taking forever to finish as it is! Razz

12
General Discussion / (no subject)
« on: October 09, 2006, 01:33:47 am »
Ashe just registered at MS. please give her the same power as mine in the Pigment Arts forum. Thanks.

13
Pigment Arts / (no subject)
« on: October 09, 2006, 01:30:58 am »
Now that the Cave dungeon is finished, I started backtracking some old boards and thought of retouching them. Some will have major makeovers, others will just have minor edits. So far I'm done with two of them:

Skyra Marketplace:

<a href='http://img101.imageshack.us/my.php?image=snapoct81rp0.png' target='_blank'></a>

Skyra Towncenter:

<a href='http://img145.imageshack.us/my.php?image=snapoct82eu2.png' target='_blank'> </a>

OCT 21, 2006

Skyra Downtown:

--Old--

--New--



I'll be posting other boards once they're finished Smile

14
Pigment Arts / (no subject)
« on: October 09, 2006, 01:16:47 am »
Some dungeon shots of Durham cave. So far this is the only finished dungeon...





<a href='http://img167.imageshack.us/my.php?image=snapsept102006cg8.png' target='_blank'></a>

15
Pigment Arts / (no subject)
« on: October 09, 2006, 01:10:54 am »
Simultaneous with the new forum we'll also announce a slight change on our company name: from Pigments Arts Company to Pigment Arts Company. We'll update all instances of the old company name to the new one. Also we're glad to announce that the name Pigment Soft has been registered at the Department of Trade and Industry, meaning it's patented. I think it's just local though but we'll eventually expand internationally! Smile

You talk may about P.A.C. in general around here although, for the most part, we'll be posting stuff regarding our top-priority project-- Heraldry:Freija.

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