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Anonymous

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« on: November 18, 2003, 08:43:51 PM »
I'm currently attempting to customize DragBattle 3 to suit what I have in mind for my game, and am running into wall after wall.  Since none of the code is commented, I'm having to guess and experiment alot, and rather than post about a bazillion questions, I wanted to find a tutorial on battlesystems in general, so I checked under "Help" at the code shack.  There was a link to a battlesystem tutorial...

Which apparently doesn't exist anymore. Sad

Well, not exactly.  it says it's "...undergoing a major revision ", but basically, it's inaccesable.

So... anyone know where I can find the idiots guide to Toolkit Battlesystems before I become a complete pest? (although it might already be too late for that)

Thanks in advance.
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Tosoto

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« Reply #1 on: November 18, 2003, 09:20:39 PM »
I wish i had an idiots guide to making a BS, then i wouldn't be such an Idiot
« Last Edit: December 31, 1969, 06:00:00 PM by Tosoto »

Anonymous

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« Reply #2 on: November 19, 2003, 10:35:37 PM »
Well, considering you're the only person who's replied so far, Tosoto, it looks like you and I will be sharing that "idiot" status a while longer.

Man, this is frustrating. Sad
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Cesque

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« Reply #3 on: November 20, 2003, 09:12:53 AM »
I never used dragbattle (just checked it once)... So sorry, I don't have tutorial. Perhaps you should ask staff that runs the shack.

And no I'm not an idiot, altrough when my doc saw me after birth he done test whenever I have authism or not (positively for me it was negative but God knows if they weren't cheating me).
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Anonymous

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« Reply #4 on: November 21, 2003, 09:18:30 AM »
Believe me Cesque, I have no intention of calling anyone here an "idiot" exceptin jest.  I just don't have much of a programmign background, so blundering through has been kinda tough, though RPGCode was a little easier to learn than I thought.  Writing a cutscene - no problem.  Creating items -  a little trickier, but doable.  Editing a battlesystem - there it starts getting really tough.

I like the menu system and basic layout of DragBattle 3, but I think the battlesprites are too small and too limiting.  I like the fact that S&M Strategic BS uses images liek sprites instead of using the battle tiles, but I don't like the rest of the system very much.  Ideally, I'd like to merge the elements I like on each and add a few of my own, like vulnerabilites/resistances to work. I almost got the latter together - I can get it to load the stats for the player characters, but I'm still trying to figure out how the BS handles enemy data so I can get it to load that information for the opponant.

In a perfect world, I'd have a battle system akin to Final Fantasy Tactics, but even I know the chances of that are about the same as Michael Jackson becoming human again, so I'm just trying to get a few key things at a time and see where it goes from there.
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »