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RPG Domination

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« on: November 21, 2005, 07:30:48 PM »
I just can't seem to make a special attack that gets more powerful with each level up. I could do it with version 2 but version 3 seems to have a problem. The giveHP command works on characters but has no effect on the enemies.
« Last Edit: December 31, 1969, 06:00:00 PM by RPG Domination »
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Xorlak

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« Reply #1 on: November 23, 2005, 12:00:20 PM »
Sounds like a bug to me.  Check to see if it has been reported already and report it if it hasn't.
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »

RPG Domination

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« Reply #2 on: November 23, 2005, 02:34:45 PM »
I've checked the forum on toolkitzone.com and I guess it is a bug(for some people). I read that this problem should be fixed in version 3.07. The problem is something about two enemy globals. Until vesion 3.07 is complete I'm going to have to find an altenative. Anyways thanks!  Smile
« Last Edit: November 23, 2005, 02:35:10 PM by RPG Domination »
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snakefeeder

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« Reply #3 on: November 28, 2005, 12:44:25 AM »
Can you help me with my code? Sad
wav(rain.wav)
wait()
It wont work! Help will be nice!
(I live up to the username! TRUE)  :blush:
« Last Edit: December 31, 1969, 06:00:00 PM by snakefeeder »
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Xorlak

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« Reply #4 on: November 28, 2005, 12:49:09 PM »
Do other WAVs work for you?  Make sure the file is in your media folder.
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »

RPG Domination

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« Reply #5 on: November 28, 2005, 06:01:12 PM »
Try mediaPlay(filename$).
« Last Edit: December 31, 1969, 06:00:00 PM by RPG Domination »
Below is a link to my site hosted by XT Host.
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earless hare

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« Reply #6 on: November 28, 2005, 08:33:31 PM »
Yo, snakefeeder. i dunno' how ta' help ya' out. wot the heck are these people swarming about?  Wink
« Last Edit: December 31, 1969, 06:00:00 PM by earless hare »

RPG Domination

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« Reply #7 on: December 04, 2005, 07:54:09 AM »
Ok I'm not sure if this is a bug or not but in version 3 when I create more than two characters the third and fourth character's physical attacks do no damage to the enemies. Does anybody know a solution?
« Last Edit: December 31, 1969, 06:00:00 PM by RPG Domination »
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Number Eight

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« Reply #8 on: December 04, 2005, 11:16:59 AM »
Quote from: "snakefeeder"
Can you help me with my code? Sad
wav(rain.wav)
wait()
It wont work! Help will be nice!
(I live up to the username! TRUE)  :blush:

try

wav("rain.wav")
wait()

Also, make sure you're rain.wav is in the right folder.
« Last Edit: December 31, 1969, 06:00:00 PM by Number Eight »
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AlienDude

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« Reply #9 on: December 05, 2005, 12:03:25 PM »
I thought that mediaplay() loops, and wav() doesnt, am I right, it has been a while since did anything with sound with the TK (since 2.2b days Smile )

try setting up a variable system that is run by an RPGCode script and set it as your levelup script, well make sure that you have all the other levelup stuff in there too Wink !
« Last Edit: December 31, 1969, 06:00:00 PM by AlienDude »
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« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
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RPG Domination

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« Reply #13 on: December 06, 2005, 02:26:59 PM »
Quote from: "Dude Man"
I don't know that one. I just make the ground of the background higher up when that happens. But maybe there is a way.

I guess I could do that. Thanks! Smile
Oh and I've got another situation. Is it possible to make the music not change. When I add music to the game it doesn't seem to be the same quality as it was using windows media player. Is this because toolkit doesn't play music well?
« Last Edit: December 06, 2005, 02:30:48 PM by RPG Domination »
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RPG Domination

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« Reply #14 on: December 23, 2005, 02:15:28 PM »
Does anyone know the variables for enemies? I need this for creating a special move that places status effects on all the enemies. Thanks!
« Last Edit: December 31, 1969, 06:00:00 PM by RPG Domination »
Below is a link to my site hosted by XT Host.
<a href=\'http://xthost.info/BGames/Main.htm\' target=\'_blank\'>The Quest of The Century</a>