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roleplayer88
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Posts: 5
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«
on:
January 28, 2006, 11:59:08 AM »
I have some questions. (raises hand)
Why doesn't #wav work(on TK2)?!?!?!
I've tried #wav-ing many times.
Also(on TK2)
Target and Source don't work!!!
I've tried using these in a SpcMove program and all I heard were crickets chirping!
Help!
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Last Edit: December 31, 1969, 06:00:00 PM by roleplayer88
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Xorlak
Administrator
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Posts: 2225
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«
Reply #1 on:
January 28, 2006, 03:53:00 PM »
You can get the version of 2.20b with working WAVs <a href='
http://mysticsoftware.net/toolkit2.20b_wav.zip
' target='_blank'>here</a>.
Here's an example of how the target and source handles work:
Code:
[Select]
#getHP("Target", thp!)
#getHP("Source", shp!)
If that is executed in an enemy's special attack program, that would put the target player's HP in 'thp!' and the enemy's in 'shp!'.
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Last Edit: December 31, 1969, 06:00:00 PM by Xorlak
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-Xorlak
Dark Age Games
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