Well infact, there was some probloms. The Tile Bitmaps didn't work the best, they became all werid coloured and such. And I did discover some probloms, I noticed, that there was no special moves folder, so I had to make one, and that RPGCode Programs don't run for special moves, (so Tano's #attackall only attacks one character), also I had to toally remake the fight backgrounds. But I did add some extras, like you'll notice Frap has special moves, and there are the other enemies that didn't appear (ie: Evil Eye and Larva). But, that could have been done in TK2. Frankly, I think it shows more stuff of TK3 then the currnet Demo game. And I think it would even make a fine replacement. Wink