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Aminaga
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Posts: 1665
(no subject)
«
Reply #30 on:
May 28, 2005, 01:38:43 PM »
Tosoto, when you say sprites and music can be custom, is it still okay if I rip the sprites and music from other games?
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Last Edit: December 31, 1969, 06:00:00 PM by Aminaga
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Tosoto
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Posts: 869
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«
Reply #31 on:
May 28, 2005, 02:33:43 PM »
yes
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Last Edit: December 31, 1969, 06:00:00 PM by Tosoto
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Aminaga
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Posts: 1665
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«
Reply #32 on:
May 28, 2005, 02:36:15 PM »
Okay, I'll start working on the game then...
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Last Edit: December 31, 1969, 06:00:00 PM by Aminaga
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Mark of the Dragon
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Posts: 1658
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«
Reply #33 on:
May 28, 2005, 03:40:42 PM »
Custom objects (computers and phones and stuff) are cool, right?
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Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon
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<center>
Roy Mustang
Yeah...that sounds like me <_<
<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.
Umm...yeah
Aminaga
Member
Posts: 1665
(no subject)
«
Reply #34 on:
May 28, 2005, 08:24:46 PM »
And one more thing, when you say no complete conversions with the terrain, does that mean we can't lighten the tiles for other things, like maybe a dark room for a boss battle?
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Last Edit: December 31, 1969, 06:00:00 PM by Aminaga
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Tosoto
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Posts: 869
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«
Reply #35 on:
May 29, 2005, 07:34:33 AM »
complete conversions such as making the water tiles red to make it look like lava.
Only the terrain must be default, objects are ok
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Last Edit: December 31, 1969, 06:00:00 PM by Tosoto
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Aminaga
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Posts: 1665
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«
Reply #36 on:
May 29, 2005, 08:12:33 AM »
So, is that a yes, or a no? (I'm talking about the Ambient Effects FWI.)
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Last Edit: May 29, 2005, 08:23:50 AM by Aminaga
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Tosoto
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Posts: 869
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«
Reply #37 on:
May 29, 2005, 08:35:49 AM »
thats a big 10-4 buddy
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Last Edit: May 29, 2005, 08:36:10 AM by Tosoto
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Aminaga
Member
Posts: 1665
(no subject)
«
Reply #38 on:
May 29, 2005, 08:37:11 AM »
Oooooooooooookkaaaaaaaaaaaaayyyyyyy............
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Last Edit: December 31, 1969, 06:00:00 PM by Aminaga
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Dude Man
Member
Posts: 6393
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«
Reply #39 on:
May 29, 2005, 08:51:52 AM »
Pssst...10-4 means yes!
So, no totally original titles, but re colours are okay, thought so. Wink
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
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~Welcome back mysticsoftware.net??
The Black Walkway
Tosoto
Member
Posts: 869
(no subject)
«
Reply #40 on:
May 29, 2005, 10:36:38 AM »
No, bad DM, no re-colors, bad!
minor edits only!
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Last Edit: December 31, 1969, 06:00:00 PM by Tosoto
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TK Game Boy
Member
Posts: 782
(no subject)
«
Reply #41 on:
May 29, 2005, 02:00:18 PM »
Quote from: "Tosoto"
No, bad DM, no re-colors, bad!
minor edits only!
YOUR CONFUSING ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Okay what if I want a statue of a monster outside the building? Can I turn it into greyscale?
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Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy
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OI!
Dude Man
Member
Posts: 6393
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«
Reply #42 on:
May 29, 2005, 02:00:43 PM »
But you just said, we can light tiles into different colours? That is what I ment about re-colours!
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
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~Welcome back mysticsoftware.net??
The Black Walkway
Cesque
Member
Posts: 2178
(no subject)
«
Reply #43 on:
May 29, 2005, 03:01:42 PM »
He prolly meant TK's default shading / lighting of tiles.
You can never know, though. He's Tosoto, after all.
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Last Edit: December 31, 1969, 06:00:00 PM by Cesque
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TKGB cancelled Spyder.
Bastard.
Tosoto
Member
Posts: 869
(no subject)
«
Reply #44 on:
May 29, 2005, 03:09:11 PM »
I'm reeking of mystery
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Last Edit: December 31, 1969, 06:00:00 PM by Tosoto
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