Mystic Software Forums
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Search
Login
Register
Mystic Software Forums
»
Mystic Software
»
General Discussion
»
(no subject)
« previous
next »
Print
Pages: [
1
]
Author
Topic: (no subject) (Read 1312 times)
JoelCMJ
Member
Posts: 1
(no subject)
«
on:
September 18, 2005, 12:54:14 PM »
Ok I changed my chracter, by placing the tile bit map stuff ... I set it all up and I played the game the back round of my chracter is white 0_o the same for my enemys. How do I get the chracters and enemys to be in the same color as the location?
«
Last Edit: December 31, 1969, 06:00:00 PM by JoelCMJ
»
Logged
Xorlak
Administrator
Member
Posts: 2225
(no subject)
«
Reply #1 on:
September 18, 2005, 01:03:25 PM »
You need to set white as the transparent color in the tile editor (or just select transparent as your current color and paint over the white pixels).
Also, the programming board is generally for non-Toolkit questions. I'll move this topic for you.
«
Last Edit: December 31, 1969, 06:00:00 PM by Xorlak
»
Logged
-Xorlak
Dark Age Games
Print
Pages: [
1
]
« previous
next »
Mystic Software Forums
»
Mystic Software
»
General Discussion
»
(no subject)