Here we go again...!
Welcome to Dark Age Legends, chapter 7 sign ups! Chapter 7 will pick up where chapter 6 left off, but due to the break in the action, this is an excellent point to jump in if you haven?t already. If you haven?t been following the story the entire way through, don?t worry. You are not expected to read the entire RP-- just the summary and guidelines below. However, if you never played in a forum RP before (particularly this one) you may want to read a random page or two in the middle to get a sense of how everything works.
Current players should also read this, as there are a few rule amendments and modifications.
ThemeA fantasy medieval type deal. Magic is encouraged. Technology should be low (but a few weird inventions are okay). Guns are permitted if you really want them, but they shouldn't be too effective.
ArchivesThe automatically updated <a href='
http://darkage.mysticsoftware.net/dal/viewer.php?id=472' target='_blank'>DAL Archives</a> might be easier to read than the topic on this forum if you want look back at the story (it?s just a script that reads from the forum database and strips off all the signature, avatar clutter, etc.) This is useful if you want to save some pages to your harddrive.
You can also download the entirety of <a href='
http://darkage.mysticsoftware.net/dal/DAL.zip' target='_blank'>chapters 1-3</a> in a single ZIP file (400 KB). (I don't have chapters 4+ in there yet.)
Background Story (Chapter 6 prelude)It has been five years since the chaos has subsided and the near end of the world. The planet (
Gaian) thrives in fertility once more. The
Dark Empire has disappeared, replaced by a much smaller yet no less fearsome
Crimson Empire based on the Terius content (a.k.a. The Dark Continent). New kingdoms have sprouted across the world, replacing formerly subdued lands. It is a time of peace and rebuilding...
Of course, not for long...
Dark Age Legends Rules v1.51There are two types of people in the RP: characters and NPCs.
You can now have any number of active characters, just don't go overboard (or I'll do more amending!). These are your characters and your characters alone. No one can control them but you.
Creating CharactersThe level restriction is gone. Just post your characters and be fair (see last section). You can create new characters at any time during the RP, not just during the "sign up" period.
NPCsNPCs are more flexible. Often you?ll see some soldiers, villagers, monsters, or other non important characters. Generally, anyone can create and use these characters. But if someone is using a NPC in a character like fashion, it?s probably best not to control it for them. Generally NPCs die off or leave the story in some way after a few posts, so posting them on the sign-up isn?t necessary.
ActionsEach character is limited to two "actions" per post. An action is something your character does. Some examples:
- Attacking another character
- Defending an attack
- Preparing an attack (i.e. for bigger than normal spells)
- Starting to walk/run/fly from one place to another
- Arriving on the scene
- Picking up an item
... etc. Basically use your own judgment. Conversation with other characters doesn't count (so you can talk as much as you want).
Note that both starting to travel to one location and arriving at a location are each considered one action, but it is a bad practice to have your character leave one area and arrive in another in the same post. See the 'travel' section below.
Charging TechniquesThis section made more sense when there were character levels, but for now, if a character takes more than one post to perform an attack, honor that attack as more powerful than normal. This is furthered generalized by the following rule.
**New** Rule of Proportional Effects / Proportional PostsThis is more of a guideline than a steadfast rule. Think about what your character is doing and how many people (other characters and NPCs) his/her action is going to affect (cause them to take an action, or make them do something completely different than what they currently are, etc.). The number of posts describing your character taking that action should be proportional to the number of people that are being affected by it.
In other words, a simple fireball attack might effect 1-3 people-- just one post for that. Some sort of shockwave might blow apart a large section of a town-- better take two or three posts, the first an elaborate description describing your character preparing the spell, the last for the character executing it. Need to rescue your friend from 30 armed NPCs? There's no way that can be done in one post. Probably should go for three or more. What your character actually does during those posts doesn't matter. He could fight through all the guards, sneak around them, prepare some elaborate plan, etc. Some sort of event that involves an entire city, say, should be detailed through probably ten or more. Some event that involves the entire planet? Probably an entire chapter.
Story events and nature of actionsAs far as the story goes, anything can happen as long as it's in good taste and doesn't disrupt the flow of the RP. The only restriction is that you don't control other players' characters. i.e. If you throw a fireball at someone, you let them decide whether they get hit by it or not.
TravelTry and be realistic in the amount of time it takes to get to one place from another. You should never leave one area and arrive in the next in the same post. Places that are farther away should take more posts to get to. I'm not going to spell out the distances between each place we've been to so far, so use your own judgment.
Be descriptive! Especially when you're entering a place of your own design. Try and build off of other posters' descriptions as well. This is important, as it?s easier to tell what?s going on if you know where you?re at.
PostingThere is a limit of two ?updates? per day. An update is a post that contains any actions for any of your characters. The only exception is a post that contains only dialogue, i.e. if your character is just talking to another character.
On the other hand, try and stop in to update at least once a day!
**New** No one-linersNo more lame one line "Character A followed Character B" posts... I mean come on. (Heh...) Let us know what they're thinking, what scenery they're looking at, or something.
Three day ruleIf you are fighting someone and your opponent doesn?t post for three days, assume they were hit by your attack and knocked unconscious (heh?)
LimitationsNo unbounded instant teleportation. If they have the ability, characters can only teleport for short distances, and even that should be used sparingly. No instant transmission from one place to a totally different one. And traveling at the speed of light is the same thing... so don't!
CommentsComments not part of the flow of the RP should be made obvious by placing them in between parentheses or slashes, etc. Try and keep commenting to a minimum. Major questions should be asked on this topic, rather than in the middle of the RP.
Try and refrain from quoting other posts unless absolutely necessary, since they just look bad and disrupt the flow of the RP.
ReadingIt is important to
read every post of the RP since your last post, and perhaps a page or two before the current point if you?re just signing up. In order to create a coherent world, we all need to know what is going on with everyone else, even if what other characters are doing on the other side of the world don?t immediately affect your own.
If you get totally lost, just ask in this topic and one of us will be happy to give you a short summary of what's going on.
Though the rules are long, they are probably not as long as the collective posts the RP receives on a good day.
<span style='color:red'>Chances are if you?ve just skimmed though the above rules and jumped to this line you are not cut out for this RP.</span>(Heh?)
Character signupTo start, post your characters in this thread. Continuing chapter 6 players should repost their characters as well. Include the following information:
Name:
Gender:Race: Can be pretty much anything
Age:
Job:
Weapon(s): plus a description, if necessary
Alliance: Could be a kingdom, tribe, cult, etc. (or no one at all!)
Description: Physical appearance
Bio: A short background. Perhaps just his/her immediate past, but can be more in depth if you want.
Chapter 1, 2, 3, 4, 5, 6 Bio: If your character was in any previous chapters, give a short description of what he/she did in each. You can also describe what your character did during the interludes between chapters 3-4 and 5-6 if you want.
Here're mine:
Name: Lars Draven
Gender: Male
Race: Human (?)
Age: 30
Job: Crimson Emperor
Weapon: none
Alliance: Himself
Description:Standing just under six feet tall, Draven has long black hair tied back at the shoulder and a piercing glance. His armor, black with red trim, is light and flexible. His gloves and boots are dark brown. His cape, dark red on the inside and black on the outside, sports a solid red four-winged dragon against a diagonal sword insignia on the back-- the insignia of his Crimson Empire.
Bio:The overly pompous Draven lead the menacing army that destroyed Romme. He knows basic spells in other elements and some black magic, but his true passion, his obsession rather, is fire magic. He commands the fire element with devastating ease. He does not use a physical weapon, but sometimes likes to form a blade of fire to use as a sword.
In chapter 1:
"You wonder because you do not understand... You've obtained too much power and, alas, it has gone to your head... You think you can change the system. You think you can stop us. Too bad, perhaps you could have been a gerneral... But your choice... you've chosen a corpse!" As a high general of the Dark Empire, Draven displays his absolute will to command at several points. He had several battles with the traitor Scorch, who quickly became his rival. In addition to his crimson blade attack, we see a massively destructive gargantuan fireball he conjures when angry, he trademark aura of flame that surrounds him as he gathers more energy, and the ability to levitate himself.
In chapter 2:
"... Don't you imbeciles know when to quit? And stop that, you're screwing up the ecosystem!"Draven receives a message from his emperor and time is running out to find the sword he seeks, but he manages to keep his cool (well, not really?). He has an encounter with a general from the rival nation of Aritan and later meets a new obstacle in his quest for the sword, namely the demi-human Zeros?. After a battle, Draven obtains a fake sword from Zeros? and returns to his ships to await the arrival of the Dark Emperor, totally oblivious to the fact that the real one is still out of his reach.
In chapter 3:
"If you refuse, then we'll simply disembowel you..." Draven feels the pressure as he competes with the two other newly arrived high generals, Jayce and Neptra to obtain the real sword. His determination is his downfall, however, as he endlessly fights against all who stand in his way, eventually completely wearing himself out. His final match is with Scorch, which ends in a sort of draw, with Draven's lifeless body sinking into the depths of the ocean...
Interlude:
Draven does not know what happened during the days, weeks perhaps, he spent drifting in the sea. He had odd visions: a fiery cave, frozen tundra, memories of his parents... He awoke on a beach near Tjed. Somehow he felt more alive than ever... or was he...? Draven has found that this near death experience has only made him stronger...
Somehow the emperor and the other generals had been defeated during the past weeks... the Dark Empire was in chaos. But Draven was the highest ranking survivor, making him the rightful heir to the throne, though he had no relation to Retan... But still, best to gather information first. Draven donned dark robes and went around calling himself 'Lars', attempting to assess the situation.
In chapter 4:
"So you may think... You shouldn't be so quick to equate darkness with evil and light with good."Under the guise of Lars, Draven tried to disrupt the trust among those who fought against the Dark Empire a month ago. After this seemingly failed, he began to recruit warriors for his cause, forming an alliance with two Ice Warriors and the dark priest Armic.
With his new recruits, the shrouded Lars broke into a former Dark Empire facility and made off with a state of the art black magic powered airship. Soon the group caught the attention of Haraldur, to whom Draven revealed his true identity. When the others caught wind of what was happening, a massive battle in the sky ensued in which the two Ice Warriors were killed. Outnumbered, Draven escaped in his airship along with the newly transformed Armic.
In chapter 5:
"Is it just me, or do you get more freaky every time we meet? I mean 8 of them now... you're going to have trouble entering doors before long." Draven assumes command of the Dark Empire, but immediately faces his adversaries again. A huge melee at the capital of the Dark Empire leaves the fortress and city in ruins. Haraldur eventually recovers all of the weapons and Draven calls a temporary truce with Zeros' and the others as this new threat is dealt with. An epic battle ensues as a evil entity is released from the weapons that eventually fuses with Haraldur.
Haraldur then releases the ancient evil Alpha Retan (not to be confused with Retan of the Dark Empire), which spawns another mammoth planet-threatening battle. Draven nearly destroys the world with a long conjured but extremely explosive spell in an attack against the ancient draken, but the side effects are diminished beyond the initial target with the aid of Zeros', and later his calling of the planet's guardian deity.
After Haraldur disappears when fighting his father, Melkoth, Draven parts ways with his old adversary, Zeros', proclaiming they will resume their rivalry the next time they meet...
Five year interlude:
Draven has restructured the Dark Empire, christening it the
Crimson Empire and declaring himself as emperor. He has spent years rebuilding the land ravaged by war and the recent events that damaged much of the
Dark Continent. Unlike Retan, he has spent little time gaining new territory, but the new nation's military force is complete and polished none-the-less...
In chapter 6:
"He has a perplexing personality. Of course, he is made up of several people, some insane, some just jerks, at least one demonic entity, and several metallic weapons... don't ask..."Draven retaliates against the newly resurrected Haraldur and reassembles his former enemies that have allied with him five years ago. Draven leads a large force in pursuit of the prisoners Haraldur has freed, but all of his army is destroyed through the spells that protect the newly formed nation of
Aspyes while Draven and Haraldur begin yet another battle, with no clear victor. Draven mistakes Zeros' comment about the prisoner's being "taken care of", thinking Zeros' meant the prisoners had been slaughtered, and returned home declaring the campaign a victory. Before his return he has a brief encounter and battle with the mysterious Mavas who tried to copy Draven's form and attacks.
A second attack on the Crimson Capital by Harldur leads Draven to display the city's technological and magical advancements-- the capital city now rests on a floating island high above the mainland, unscaved by Haraldur's explosive assault. Draven has removed those in power that have been under Harldur's influence, as well as those that might as well be, declaring his military, to be the sole authority in the state. In the meantime, Haraldur had captured the port town of Laus on the southern peninsula of the Dark Continent.
Name: Ven Hyul, The Silver Knight
Gender: Male
Race: Human
Age: 27
Job: Knight or some warrior of a kingdom he hasn't named yet
Weapon: A sliver long sword strapped across the back
Alliance: Description:Ven's body armor is a dazzling reflective silver, but much of this beautiful armor is hidden beneath a plain black cloak. His long dark brown hair falls behind his shoulders in locks, complementing his short beard. His eyes are dark and serious, always aware, always searching...
Bio:This quiet, brooding man travels from town to town, endlessly searching for a mythical blue gem, the
Kelvos, which he hopes to use to uncurse his now insane brother, Mavas.
In chapter 6:
"So, what'd ya think? Painfully obvious trap, huh?" Ven chases his nemesis (and brother?!) Mavas through River Town, trying to avoid the help of our heroes, but accepts it gratefully at several points. He eventually teams of with Zion and Xenai in his pursuit and chases the shadowy man through a portal to some strange dimension. A brief encounter with some type of dragon and one explosion later, the trio find themselves in Haraldur's town of Aspyes, sealed away by a spell as Draven's assault is immanent. They are freed from the strange dimension by Zeros' and Ven breaks away from the group, tracking Mavas to the Crimson Empire before losing him. Ven finds a small nameless village in the mountains near the eastern shore of the Empire and learns of several quirks of their society before finally resting at an inn.
Name: Mavas Hyul
Gender: Male
Race: Human
Age: 29
Job: General evil-doer
Weapon: A long jagged sword strapped across the back
Alliance: Description:Mavas stands at a medium height with longer brown hair. His armor is made of a deep black yet very shiny material resembling polished onyx. Long protrusions from this fiendish battle wear jut from his shoulders and hips, giving him an inhuman look from a distance. A pendant with a gold chain hangs around his neck, sporting a blood-red dimly glowing ruby. The ruby pulses brighter at regular intervals, synchronized with his heartbeat...
Bio:Mavas is cursed by the pendant around his neck, the
Kelvot. This glowing red jewel apparently makes him insane, while granting him fearful powers... and can pass the same curse to whoever touches it. He seems to have enlisted the help of a small gray-robed necromancer, who has the ability to bring the dead to life, creating zombies.
In chapter 6:
"So good of you to give me a taste. Now I shall take the rest!! Heh heh heh hah hah HA HA HA HAAH!!!!"Mavas seems to trail his younger brother Ven along throughout the whole chapter, staying just out of his reach. The two fight at several points, but only briefly, often with the end result being someone arriving in his aid and Mavas disappearing. Mavas unveils the strange powers of his pendant, taking the form of Zion and using his attacks against the real one. When Ven turns up in Aspyes on the other side of the planet, Mavas is intrigued by the fighting, the powerful warriors in particular, and observes the action. Finding Draven alone after the battle, Mavas descends upon the Emperor and copies him as he did Zion, leading to a fight between the two. Draven is clearly much stronger, but Mavas' strength grows with each attack, which Draven doesn't realize until Zeros' intervenes. Mavas disappears into the vastness of the Dark Continent, taking the form of a lieutenant of the Crimson Empire...
Chapter 7 begins in a week or so!