Well, it all started one day in my Intro to Computer Science class that I was suppose to take four years ago. I was bored. You know, cause this was an Intro class and they wouldn't let me just skip it. So I was browsin the computer I was at and found they had installed Dev C++ on it. So what do I do? Program a simple dice rolling program.
Well, this simple dice program soon began to evolve as the weeks went by. I played and tinkered and learned quite a bit of C++ on the way (you gotta understand that the totality of my programming knowledge is the equivalent of intro to you name it. Never gone past the basics in anything but RPGCode till now).
Now, with help from Mike, I've a somewhat functioning text RPG that runs in a console window. Still working on some things such as magic and inventory-based items. But you can walk around town, stay at the inn, fight some enemies that are nearly completely randomly generated.
It was frustrating sometimes, and other times quite enjoyable. All in all, after the first few weeks, I decided to drop RPGTK completely and work on building my own game from scratch.
There are several reasons for this...
Firstly, the RPGTK is a great system and all, and it has become notorious among gamers across the web (I always say how I used to be in the TK community, and I get an equal number of positive and negative reactions from "insert any forum name you can think of here"). But I always had thought of attempting to market my game once its done, and even though the TK is an open source system now, I still didn't feel right taking the work of others and riding on it to success, if I found success.
Secondly, several TK members whom I used to enjoy talking with and shared many useful conversations with have become quite rude, insulting me and my associates for small things that really shouldn't have mattered. That is when I took my leave, and refuse to post over there.
Thirdly, I wanted to further learn how to program and produce a fully functional gaming system. Which I'm doing. Mike's pointing me towards the Allegro libraries...though I must admit I'm starting to move towards OpenGL for the full 3d support.
Anyways....I noticed this board isn't as hopin as it was in the old days...and I figured if I posted here i'd receive less of the negative feedback I normally would get if I posted at the TK forums.
And yes, I am working with Mike on this project, so it is fine if I post in his forum. God knows Spy or Mike or anyone else has deleted my forum so many times now that I am frightened to ask for it back again. Seriously guys....this makes what....the fourth time?
Anyways....I'ma go class now.