Author Topic: DAL GAME!?!?!?  (Read 31062 times)

D. Ein

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Re: DAL GAME!?!?!?
« Reply #45 on: July 03, 2007, 05:32:05 PM »
I vote for option D)

D) Download existing tiles to match the theme and modify them as needed.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
!!!! , ...

—staring wildly up and down
the here we are now judgment day

cross the threshold have no dread
lift the sheet back in this way.
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Drannic_Lord01

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Re: DAL GAME!?!?!?
« Reply #46 on: July 03, 2007, 05:56:53 PM »
I vote D. Good option, Ein.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
~Drannic~

Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

Dude Man

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Re: DAL GAME!?!?!?
« Reply #47 on: July 03, 2007, 06:55:03 PM »
Sounds good. Oh that reminds me I need to convert those sprite bitmaps into tile sets!
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
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D. Ein

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Re: DAL GAME!?!?!?
« Reply #48 on: July 07, 2007, 12:34:52 PM »
SO... Has the enthusiasm died down yet? How much of the game do you have done?
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
!!!! , ...

—staring wildly up and down
the here we are now judgment day

cross the threshold have no dread
lift the sheet back in this way.
here is little Effie’s head
whose brains are made of gingerbread

Dude Man

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Re: DAL GAME!?!?!?
« Reply #49 on: July 08, 2007, 12:36:06 AM »
Oh Drannic, I actually converted them to tilesets, but I'm having a lot of problems trying to send them to you. Hotmail is being weird, so sorry if it takes a long time for me to send them to you.
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Drannic_Lord01

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Re: DAL GAME!?!?!?
« Reply #50 on: July 13, 2007, 04:14:26 PM »
I just finnished the tutorial program using some of the sprites from DA 1, as well as an assortment of miscellaneous objects. Yay tutorial!
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
~Drannic~

Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

D. Ein

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Re: DAL GAME!?!?!?
« Reply #51 on: July 17, 2007, 03:21:05 AM »
Well... it's quite past May 3rd, and no intro still...
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
!!!! , ...

—staring wildly up and down
the here we are now judgment day

cross the threshold have no dread
lift the sheet back in this way.
here is little Effie’s head
whose brains are made of gingerbread

Drannic_Lord01

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Re: DAL GAME!?!?!?
« Reply #52 on: July 18, 2007, 06:54:41 AM »
When did I say that...?

...

Not buying it, eh? Damn...

*Sigh* I'll get to work...
(Changed date to 9/03/-07)
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
~Drannic~

Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

Jenia

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Re: DAL GAME!?!?!?
« Reply #53 on: July 18, 2007, 08:48:17 AM »
I like how the due year is a NEGATIVE 07.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
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Drannic_Lord01

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Re: DAL GAME!?!?!?
« Reply #54 on: July 18, 2007, 05:57:17 PM »
Don't make fun of how I put my dates up!
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
~Drannic~

Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

Jenia

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Re: DAL GAME!?!?!?
« Reply #55 on: July 18, 2007, 07:11:47 PM »
I'm not making fun of. I'm admiring.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
NO ONE SHALL STAND WHAT I STAND NO MORE

Drannic_Lord01

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Re: DAL GAME!?!?!?
« Reply #56 on: July 19, 2007, 12:04:19 AM »
Well, the tutorial program includes some basic functions such as:

- alignment

- basic skills and attributes

- turn based battle

- a new menu system

- a new battle system

- maps

- main quest (start)

- two side quests (just made them up for fun)

- character menu (select a DAL character, or make your own)

- weapons menu (select a weapon from the list, or make your own and gather more power with it as you venture through the world of Gaian)

- weapons upgrades (change the style and power of your weapons with weapon upgrades)

so far, I've only been able to program the first seven on the list, and I'm currently working on the other two to start the demo. Let me know if I'm missing anything, if you've found/made good tilesets for the game, if you've got custom character ideas, or just anything else I didn't mention.

E-mail me the tilesets at drannic_lord01@yahoo.com

Thanks!

~D~
« Last Edit: December 31, 1969, 06:00:00 PM by Drannic_Lord01 »
~Drannic~

Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

Dude Man

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Re: DAL GAME!?!?!?
« Reply #57 on: July 19, 2007, 12:54:03 AM »
I don't know if we should actually bother with the creating your own character. If you make your own, it might stray to far from DAL. Plus it would be really hard to program the story sequences and might even take away from the story.

But if you can figure out a good way to do it then go ahead I guess.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
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Drannic_Lord01

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Re: DAL GAME!?!?!?
« Reply #58 on: July 20, 2007, 03:32:41 AM »
I was able to begin programming beyond the tutorial for custom chars. and the tutorial for Draven, Iduran, Duilin, Zero's, Sigilus, and Scorch. Custom characters so far are as follows:

Dark Soldier = Strength+ Agility+
(levels up to Dark Knight, Dark Marauder, General, and then High General)

Lizardman = Strength+ Endurance+ Intelligence-
(levels up by class... mehhehheh...)

Squire = Strength+ Endurance+ Agility-
(levels up to Knight, High Knight, Commander, and then Champion)

Martial Artist = Strength+ Speed+ Agility+ Endurance-
(levels up by belt... mehhehheh...)

Mage = Intelligence+ Willpower+ Strength-
(levels up to Battlemage, Magician, High Magician, and then Master Wizard)

Ninja = Strength+ Speed+ Agility+ Endurance- Willpower-
(levels up by belt... mehhehheh...)

Spy = Speed+ Agility+ Intelligence+ Willpower-
(levels up to Assassin, Murderer, Silencer, and then Marauder)

Please, let me know if you want to submit a class! The attributes for classes are as follows:

Strength, Endurance,
Intelligence, Willpower,
Agility, Speed, Dexterity,
Charisma, Luck.
« Last Edit: July 21, 2007, 05:20:52 AM by Drannic_Lord01 »
~Drannic~

Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

Dude Man

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Re: DAL GAME!?!?!?
« Reply #59 on: July 20, 2007, 12:06:57 PM »
Quote
Duilin, Iduran, Duilin, Zero's, Sigilus, and Scorch


I'm sure you ment one of those Duilins as Draven. Wink
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
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