End of August would be great. I start college at NKU on the 20th, so I guess the break will allow me to get used to when college really gets going before taking DAL on again.
Now as for my limiters... I was thinking of this time... Something where the characters will release higher power depending on the strength of the enemy. This time, though, they're not really gonna be run by meters like before.
Example: Zion will not release his wings or summon Eternity Weapon against minor enemies. Period.
Example 2: if Zion was to fight against someone of equal strength with him, he'd fight in normal state until he starts getting into a disadvantage, or until the fight gets really long. Then he'd release his wings to try and tip the scales. Another situation would be if the enemy powers up. He would have to power up in order to match his enemy.
But if he fights someone already stronger than him, he would stay in normal form for a much shorter time. If he's still not doing decently after a while after releasing his wings, he will then summon Eternity Weapon.
Last example: if Zion fights someone where the strength difference is obvious, like, say... Retan. Razz He's not going to waste time; he'll summon Eternity Weapon immediately.
Which, by the way... Summoning the weapons will not result in a huge mech stomping around to fight alongside its summoner. Instead, they go directly to the fused forms, Ultima Eternity and Omega Zero. It's more practical this way.
As for Tsu and Aura, they don't have any weapons to summon (though they do have wings like Zion and Xenai do). So instead, they'll cast the spell Omega Fist (Heh...). It doesn't compare to fusing with a powerful organic mech, but it helps. Razz
Before I get started with hi-ougis, does this sound good so far?