Hey all. Here's my problem. I have two characters who have two names in their handles, as in "Joe Smith" rather than just "Joe." Normally, in turns of calling up their character portraits and such, this isn't a problem. I just name the profile image "Joe Smith.bmp" and it pops right up.
However, I'm having a problem with calling up their stats. For example, in code like this:
#PixelText(125,namey!,"<playerhandle[num!]$> <myjob[num!]$>")
...where myjob$ is supplied by this code:
#setstatlit("Joe Smith","Job","Worker")
#getstatlit("Joe Smith","Job",myjob$)
...the Toolkit apparently gets confused by the space in Joe Smith's name.
Obviously, I could just rename Joe Smith as plain old Joe, but I don't want to do that.
My question is, does anybody know of a way around this? For example, would it be possible for the actual handle of the character to be Joe, but have his name always appear as Joe Smith on menus, etc? I've seen code where people use "+" to tack stuff on, like:
#portrait[num!]$==playerhandle[num!]$+PNG$
...but I'm not sure how I would go about doing this for only the two of my eight total characters.
Any help is greatly appreciated (as is all of the help I've gotten already!).
DM