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DarkElite
Member
Posts: 1452
(no subject)
«
Reply #60 on:
May 10, 2004, 09:10:36 PM »
heh Laughing , i must say, that's good for a first one made!!
«
Last Edit: December 31, 1969, 06:00:00 PM by DarkElite
»
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DarkElite
Dei vobem omniam proditiverunt. Iam vobis quis deposcibitis sacrificium rersum vitae est!
Dude Man
Member
Posts: 6393
(no subject)
«
Reply #61 on:
May 10, 2004, 09:13:42 PM »
There good for a last one made! Well at lease for me...I stink...I should go shower...
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
»
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The Black Walkway
Haraldur
Member
Posts: 2860
(no subject)
«
Reply #62 on:
May 11, 2004, 11:59:06 AM »
I will be making a tutorial when I have done all the graphics for the sprite (save me!) and made all the templates.
Thanks all.
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Last Edit: December 31, 1969, 06:00:00 PM by Haraldur
»
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Dude Man
Member
Posts: 6393
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«
Reply #63 on:
May 11, 2004, 04:56:43 PM »
Bodatious! Okay so what else is new about your game?
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
»
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The Black Walkway
Haraldur
Member
Posts: 2860
(no subject)
«
Reply #64 on:
May 11, 2004, 04:59:14 PM »
Nothing.
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Last Edit: December 31, 1969, 06:00:00 PM by Haraldur
»
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Dude Man
Member
Posts: 6393
(no subject)
«
Reply #65 on:
May 11, 2004, 05:03:53 PM »
:blink: .....Wooooow.....
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
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The Black Walkway
DarkElite
Member
Posts: 1452
(no subject)
«
Reply #66 on:
May 11, 2004, 07:24:20 PM »
heh...
Haraldur, do you plan on writing your own walking program? Because how else are you going to get the character to fit?
«
Last Edit: December 31, 1969, 06:00:00 PM by DarkElite
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DarkElite
Dei vobem omniam proditiverunt. Iam vobis quis deposcibitis sacrificium rersum vitae est!
Dude Man
Member
Posts: 6393
(no subject)
«
Reply #67 on:
May 11, 2004, 07:43:55 PM »
Maybe he's useing TK3
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
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The Black Walkway
Cesque
Member
Posts: 2178
(no subject)
«
Reply #68 on:
May 12, 2004, 01:21:49 AM »
Yes, Halli uses tk3. B)
Perhaps he'll use some bigger resolution for the sprites to be more visible.
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Last Edit: December 31, 1969, 06:00:00 PM by Cesque
»
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TKGB cancelled Spyder.
Bastard.
Dude Man
Member
Posts: 6393
(no subject)
«
Reply #69 on:
May 12, 2004, 07:48:33 AM »
MORE visible? Your kidding, right?
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
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The Black Walkway
Haraldur
Member
Posts: 2860
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«
Reply #70 on:
May 12, 2004, 12:12:25 PM »
The resolution of the game is going to be 1024x786, so the sprite will not be too big. And I am using TK3.
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Last Edit: December 31, 1969, 06:00:00 PM by Haraldur
»
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Dude Man
Member
Posts: 6393
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«
Reply #71 on:
May 12, 2004, 04:33:26 PM »
Cool. Very cool!
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Last Edit: December 31, 1969, 06:00:00 PM by Dude Man
»
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The Black Walkway
Spyder
Member
Posts: 1695
(no subject)
«
Reply #72 on:
May 16, 2004, 06:52:37 AM »
Hmm, well, the template looks really good, but the character itself looks wavy. People's clothes do in fact hang straight off them Wink . I don't particularly like the color of his jacket either, and what's that red thing he's holding?
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Last Edit: December 31, 1969, 06:00:00 PM by Spyder
»
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Haraldur
Member
Posts: 2860
(no subject)
«
Reply #73 on:
May 16, 2004, 06:54:49 AM »
It is supposed to be a mark on his clothing, the red stripe, well, red tick, It was badly done I know.
THanks about the template. That took the most time.
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Last Edit: December 31, 1969, 06:00:00 PM by Haraldur
»
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Burton_projects
Member
Posts: 364
(no subject)
«
Reply #74 on:
May 07, 2006, 11:06:20 AM »
Is it a boy or girl lol :wacko: :wacko: :wacko:
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Last Edit: December 31, 1969, 06:00:00 PM by Burton_projects
»
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I want you to click <a href=\'
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' target=\'_blank\'>here</a> now
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