Author Topic: (no subject)  (Read 2088 times)

Anonymous

  • Member
  • *
  • Posts: 545
    • View Profile
(no subject)
« on: August 26, 2003, 05:36:54 AM »
how would you create a saving style like tales of phantasia, where you have to stand on a tile and then go into the stat menu and save??
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Anonymous

  • Member
  • *
  • Posts: 545
    • View Profile
(no subject)
« Reply #1 on: August 26, 2003, 04:23:14 PM »
Well, I'm not really sure... I've never played tales of phantasia (but I've heard about it ^_^)

Although, I'd assume that you would just make a tile on a board, then set a program to run when stepped on. As far as saving, you could probably use any regular save method, but I don't know what exactly your looking for.

Sorry, I couldn't be of any more help, there may be some better stuff at

The Shack
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Cuzit

  • Member
  • *
  • Posts: 487
    • View Profile
(no subject)
« Reply #2 on: August 26, 2003, 06:41:18 PM »
Do you mean sort of like Final Fantasy 8 when you walk up to a certain tile (i.e. the swirling save point things) and then you open the menu and Save isn't gray (or whatever color) and it's now white (or any other color) and you can select it and the save thing pops up? I plan on doing something similar like that for my game, however I have not got around to working on it.  So if that's similar, I might can help when I do it (hopefully today or tomorrow)
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »

Anonymous

  • Member
  • *
  • Posts: 545
    • View Profile
(no subject)
« Reply #3 on: August 29, 2003, 10:32:53 PM »
yeah its just like final fantasy Very Happy , do u no how i would set that up??
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Mark of the Dragon

  • Member
  • *
  • Posts: 1658
    • View Profile
    • http://www.geocities.com/zeroentity01/
(no subject)
« Reply #4 on: August 30, 2003, 09:01:49 AM »
Go to G's Shack, Menu Systems, and dload the cursor menu system. There is an example of a cursor-based save system.

And for the save points, go to Misc. Programs in G's shack, and look for "Save Point." The author should be RedXIII (although I don't know how he can type with those paws of his).
« Last Edit: August 30, 2003, 09:03:32 AM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Cuzit

  • Member
  • *
  • Posts: 487
    • View Profile
(no subject)
« Reply #5 on: August 30, 2003, 10:26:06 PM »
When I'm not busy and I can get around to working on my game and I code it, I'll help u. God knows how long that'll be, though. I've been busy as hell here lately and I will for a few days in the future, some things on my site and computer are down, etc., and I haven't had time to work on any coding or my game lately.  Sad
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »