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TK Game Boy

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« Reply #45 on: April 13, 2004, 05:02:47 PM »
Quote from: Dude Man,Tuesday, April 13, 2004 2:01 PM
That was harsh man....Those MIDI's were good.
Prob the reason why is that he gots a better version of  a media player while I got an older version.
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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Dude Man

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« Reply #46 on: April 13, 2004, 05:02:51 PM »
Well I said they were good!
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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Tosoto

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« Reply #47 on: April 13, 2004, 05:03:50 PM »
Maybe it will fit in with the game, I say use it. No objections from me  Smile  Smile  Smile
« Last Edit: December 31, 1969, 06:00:00 PM by Tosoto »

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« Reply #48 on: April 13, 2004, 05:11:15 PM »
Hmmm....What dose that mean? :unsure:
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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TK Game Boy

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« Reply #49 on: April 14, 2004, 10:12:16 AM »
BS update



Ok now time to explain how the B.S is gonna work.

You will have three options of when a character will attack.

1.)The traditional cronological order
2.)The strongest attacks first
3.)Random

3 enemies at max.  You will also have hearts that will completely fill you up when you die.

Now the tactics:

The tactics are a team based special ability.  When they are unleashed depends on when you have learned it, your strength, magic, and tactic stats, and how many members.

To learn a tactic you must pass test by prophets.  Each prophet in some towns, villas, or lone houses will give you a test wether its memorizing words, fighting a monster, or going on a wild goose chase.  At the end you will learn a tactic.
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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TK Game Boy

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« Reply #50 on: April 14, 2004, 10:25:11 AM »
Ok time to create our character Bios.  I will use the same template as tosoto with some others.  Also at the moment the abilites and tactics will be the overall power, not neccesarly the exact power.

Name:Diane
Age: 26
Gender:F
Weapons:Lance
Hair: Red
Facial Hair: None
Clothing: Blue armored vest
Abilities: Lance attacks
Tactic: Offensive defence
Bio: The great knight of the king.  She resembles a man so know one knows that she is a woman and since her dad only had two daughters, she decided to be the soldier in the family but her father recented.  Now he has desowned her.
Personality: She is brave and strong but also sensitive like any woman.

Name:Bradford
Age: 29
Gender:M
Weapons:Sword
Hair: Green
Facial Hair: None
Clothing: Black paladin suit
Abilities: Attacks
Tactic: Defensive offense
Bio: Dianes best friend since child hood.  He worries about Diane because if the king finds out she is a woman, she will have to be decapetated in the guatene so he watches out for her.
Personality: Very honorable man but doesnt like to kill people and is afraid of death.

Name:Ronald
Age: 10
Gender:M
Weapons:Staff
Hair: Brown
Facial Hair: None
Clothing: Yellow tunic
Abilities: Magic
Tactics: Heal & pain
Bio: A young boy who possesses magic powers but was outcast because this power was feared by all, even his parents.  He now roams the country searching for a new home.
Personality: A sweet boy who seems calm all the time but gets serious when things heat up.

Name:Lance
Age:
Gender:M
Weapons:
Hair:
Facial Hair:
Clothing:
Abilities:
Tactic:
Bio:
Personality:

I'll leave the last one for you guys.
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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TK Game Boy

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« Reply #51 on: April 14, 2004, 10:30:37 AM »
Time for some rules:
  • Remember, the world will be ruled by me.  Only I create items, monsters, towns, and weapons/armor but characters and boss monsters can be created by anyone anytime
  • Remember this will be turned into a game so no garbage
  • Do not input the story where you buy stuff or find stuff unless its an item that wont go into the bag
  • Focus on Diane and Bradford since we will always follow them unless you have an intermission where another scene is used
  • Intermissions should be at the appropriate time, like after a boss battle not in the middle of an important conversation
  • If you want the story to involve learning a tactic or ability, go ahead but lets not use all of them.  There is 10 for each char
When I think of more, ill let you know.
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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TK Game Boy

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« Reply #52 on: April 14, 2004, 10:35:00 AM »
Item info:

The currency in this world is a dowry (dowries plr.).

Here the different kinds of items:
  • Potions: Heal (Red:HP Blue:Magic), attack, poison, paralyze, confuse, sleep
  • Hearts: Red:Fill your HP up when you die, Blue: Fill your HP and Magic up when you die
  • Fortune Cookie: Save game, heal 10 HP
  • Artilery: Bombs and arrows
These are some of the items.  More will be available in the game.
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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Dude Man

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« Reply #53 on: April 14, 2004, 08:11:13 PM »
B) Sounds cool. So when do we start?
« Last Edit: April 14, 2004, 08:11:38 PM by Dude Man »
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TK Game Boy

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« Reply #54 on: April 15, 2004, 08:14:25 AM »
BS update:



When do we start?  Tuesday.  Also I decided to change the currency from dowries to delta's because it sounds much cooler.

Ok now to explain how to write down learning tactics.

Some tactics I want you to find on your own but sometimes we want the players to learn a tactic in the storyline so here are some guidelines:
  • To make sure ppl wont woosh through it, explain the tactic as simple as possible.  Example: "The test started.  Diane turned to a corrider and dodged a snake.  Passed through another.  There were many switches on the wall, she picked one and it was a booby trap.  Alot of snakes were slidering everywhere.  She pulled anotehr and it opened 3 doors.  She took one and ran...".  Notice that it didnt say which door or which switch
  • Tactic's are team based so try to have the entire team involve
  • The test must be similar to what the tactic is about.  Example: If the tactic is to form a protective barrier around everyone, the test must be about defending each player from falling blobs from the ceiling.
  • Each player can learn up to 6 tactics
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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TK Game Boy

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« Reply #55 on: April 15, 2004, 08:17:25 AM »
Also im not going to wait.  Here is the info for Lance (also I noticed that I used that name instead of Dash.  It seems like I got use to Lance):

Name:Lance
Age: 22
Gender:M
Weapons:Bow and arrows
Hair: Red
Facial Hair: Beard around the mouth and sides
Clothing: Red armor
Abilities: None
Tactic: Offense
Bio:
Personality:
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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TK Game Boy

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« Reply #56 on: April 15, 2004, 09:58:41 AM »
Progress on the B.S is realy SLOW!  I spent an entire 2 hours trying to figure out why this didn't work:

#If(hp[1]!>0) {#SetImageTransparent(enemy[1]$,x[1]!,y[1]!,w[1]!,d[1]!,255,0,255)}

This is suppose to make the enemy appear if they have more than 0 HP but it didn't work.  After 2 hours I found out that it was suppose to be written like this:

#If(hp[1]!>0) {#SetImageTransparent(enemy[1]$,x[1]!,y[1]!,w[1]!,h[1]!,255,0,255)}


See how hard it is to program a B.S?

So I estimate that this is gonna take me 3 weeks and the menu like an additional week or two cause the equip is really hard to create.

So what I ask is should we postpone the story till I finish the B.S and menu or continue on tuesday anyways?

If we continue, progress will go slow and we cant post fights.
« Last Edit: April 15, 2004, 09:59:34 AM by TK Game Boy »
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TK Game Boy

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« Reply #57 on: April 15, 2004, 10:16:09 AM »
Also to those of you interested in learning how to create a B.S, I will write down a tutorial while im programming the ZD battle system.  So in the process im hitting two birds with one stone.
« Last Edit: December 31, 1969, 06:00:00 PM by TK Game Boy »
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Trent

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« Reply #58 on: April 15, 2004, 05:46:26 PM »
I'm liking this idea a whole lot. I could create some music for you.

I'm also considering letting you use my custom systems. *gasp!* ...Though I'm not sure how well they'll look with a normal looking font.
« Last Edit: April 15, 2004, 05:47:08 PM by Trent »
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Dude Man

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« Reply #59 on: April 16, 2004, 10:19:23 PM »
Quote from: TK Game Boy,Thursday, April 15, 2004 9:17 AM
Also im not going to wait.  Here is the info for Lance (also I noticed that I used that name instead of Dash.  It seems like I got use to Lance):

Name:Lance
Age: 22
Gender:M
Weapons:Bow and arrows
Hair: Red
Facial Hair: Beard around the mouth and sides
Clothing: Red armor
Abilities: None
Tactic: Offense
Bio:
Personality:
Wasn't it going to be Dash? Or do you want Lance instead? Or both?
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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