(still don't have internet, I'm posting from the university's computer lab)
AlienDude: "Holy stawberries, blackhart! That game sounds awesome!!!!!!!!!
Question, you you have Blue Mages?? YOu know the kind that gets monster magic/skills?? I just love them. GO QUINA!!
Can't wait for the demo!! Same level as Halo 2!! "
Thanks, AlienDude
No, I won't have Blue Mages, or anything else that comes directly from another RPG. However-- the Animalist class transforms parts of their bodies into animal parts (such as alligator skin, bull horns, fish gills, bear claws, etc.), and can learn to Assimilate certain monster abilities for a limited amount of time. That would be the closest thing I have to that
The Thaumaturgist class is split into different colors, each one determining the 3 elements that the Thaumaturgist specialized in. Examples: Black School Thaumaturgist -- Shadow, Ether (time/space), Cold; White School Thaumaturgist -- Light, Electricity, Fire; Red School Thaumaturgist -- Fire, Electricity, Earth; Green School Thaumaturgist -- Tree, Beast, Earth
(complete element list: Light, Shadow, Ether, Earth, Wind, Fire, Water, Cold, Electricity, Sound, Chaos, Mind, Beast, Tree, Spirit)
Cesque: Necromancers will be in the game but not playable, as I don't feel that they can be balanced with other player classes with the way I envision them in Nowhere. However, the Darker class has many similar abilities, such as lifetap, disease, and darkness-based spells, and can animate dead animals, but they become pets and not servants. And Druids will be in the game as a playable class.
Tosoto: the quote is from the Tom Waits song "Black Wings" from the 1992 Grammy-winning album Bone Machine. I highly recommend Tom Waits, the man is quite possibly the greatest songwriter and experimental arranger of our time
AlienDude again: I have a website, sort of 2 in fact; one is the website for a cottage-industry indie publishing company Beyond the Wire Productions that I am involved in, and the other is for Middle of Nowhere Gaming, owned by Beyond the Wire. Middle of Nowhere Gaming's website is under complete re-construction at the moment, but when finished will have information regarding "Misadventures in Nowhere."
BTW Productions: <a href='http://www.angelfire.com/indie/btw' target='_blank'>http://www.angelfire.com/indie/btw</a>
Middle of Nowhere: <a href='http://www.angelfire.com/rpg/nowhererpg' target='_blank'>http://www.angelfire.com/rpg/nowhererpg</a>
Now, about FF: I pretty much only like the first 2.
"Misadventures in Nowhere" is a direct adaptation of a pen-and-paper RPG to computer (where it's really much better suited because it's just too complicated to be played PnP style), and so will feature the free-roaming gameplay associated with other PnP games. In fact, there will be no "story line" per se, just a large (hopefully Huge) number of quests that you can go on, some of which connect to form storylines (but there is no Plot). There will be a final quest, which after finishing you get hailed as a hero and all, but you can go on playing, seeking out other quests you didn't finish, finding cool items and stuff, and leveling up your character(s).
AlienDude: "Holy stawberries, blackhart! That game sounds awesome!!!!!!!!!
Question, you you have Blue Mages?? YOu know the kind that gets monster magic/skills?? I just love them. GO QUINA!!
Can't wait for the demo!! Same level as Halo 2!! "
Thanks, AlienDude
No, I won't have Blue Mages, or anything else that comes directly from another RPG. However-- the Animalist class transforms parts of their bodies into animal parts (such as alligator skin, bull horns, fish gills, bear claws, etc.), and can learn to Assimilate certain monster abilities for a limited amount of time. That would be the closest thing I have to that
The Thaumaturgist class is split into different colors, each one determining the 3 elements that the Thaumaturgist specialized in. Examples: Black School Thaumaturgist -- Shadow, Ether (time/space), Cold; White School Thaumaturgist -- Light, Electricity, Fire; Red School Thaumaturgist -- Fire, Electricity, Earth; Green School Thaumaturgist -- Tree, Beast, Earth
(complete element list: Light, Shadow, Ether, Earth, Wind, Fire, Water, Cold, Electricity, Sound, Chaos, Mind, Beast, Tree, Spirit)
Cesque: Necromancers will be in the game but not playable, as I don't feel that they can be balanced with other player classes with the way I envision them in Nowhere. However, the Darker class has many similar abilities, such as lifetap, disease, and darkness-based spells, and can animate dead animals, but they become pets and not servants. And Druids will be in the game as a playable class.
Tosoto: the quote is from the Tom Waits song "Black Wings" from the 1992 Grammy-winning album Bone Machine. I highly recommend Tom Waits, the man is quite possibly the greatest songwriter and experimental arranger of our time
AlienDude again: I have a website, sort of 2 in fact; one is the website for a cottage-industry indie publishing company Beyond the Wire Productions that I am involved in, and the other is for Middle of Nowhere Gaming, owned by Beyond the Wire. Middle of Nowhere Gaming's website is under complete re-construction at the moment, but when finished will have information regarding "Misadventures in Nowhere."
BTW Productions: <a href='http://www.angelfire.com/indie/btw' target='_blank'>http://www.angelfire.com/indie/btw</a>
Middle of Nowhere: <a href='http://www.angelfire.com/rpg/nowhererpg' target='_blank'>http://www.angelfire.com/rpg/nowhererpg</a>
Now, about FF: I pretty much only like the first 2.
"Misadventures in Nowhere" is a direct adaptation of a pen-and-paper RPG to computer (where it's really much better suited because it's just too complicated to be played PnP style), and so will feature the free-roaming gameplay associated with other PnP games. In fact, there will be no "story line" per se, just a large (hopefully Huge) number of quests that you can go on, some of which connect to form storylines (but there is no Plot). There will be a final quest, which after finishing you get hailed as a hero and all, but you can go on playing, seeking out other quests you didn't finish, finding cool items and stuff, and leveling up your character(s).