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Anonymous

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« on: August 17, 2003, 05:43:21 AM »
Hi, can I have some house tiles from Dustball demo in my new game? I really like them.
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Mark of the Dragon

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« Reply #1 on: August 18, 2003, 10:34:48 AM »
Just go into C:/Dustball/Game/Dustball/Tiles and take them (i think I gave you the right path) Of course, if you are asking her for permission, then I can understand why you're asking Sophia.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Sophia

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« Reply #2 on: August 18, 2003, 10:48:58 AM »
Quote from: "william"
Hi, can I have some house tiles from Dustball demo in my new game? I really like them.

I will probably give away the tiles that were used in the demo once the full game is out... but that's probably not going to be anytime soon.  Sad

sorry!
« Last Edit: December 31, 1969, 06:00:00 PM by Sophia »
<a href=\'http://www.gamestudio43.tk/\' target=\'_blank\'></a>

<a href=\'http://www.innerres.tk/\' target=\'_blank\'></a>

Mark of the Dragon

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« Reply #3 on: August 19, 2003, 10:36:49 AM »
Will the final game have it's own Battle System and Music, or are you going to use the default stuff that was in the demo?
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Anonymous

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« Reply #4 on: August 19, 2003, 11:25:31 AM »
Hi, so you saying that I cant take them?
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Cuzit

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« Reply #5 on: August 19, 2003, 04:50:14 PM »
Quote from: "Mark of the Dragon"
Will the final game have it's own Battle System and Music, or are you going to use the default stuff that was in the demo?

Man, I hope. The default BS sucks, and the music isn't too bad, but I don't like it.
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »

Sophia

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« Reply #6 on: August 21, 2003, 11:55:35 AM »
Quote from: "william"
Hi, so you saying that I cant take them?

I'm saying that you can't take them until the "full version" of DustBall is out.

Once the full version of DustBall is out (which I don't know when), you are free to use the tiles in the demo.
« Last Edit: December 31, 1969, 06:00:00 PM by Sophia »
<a href=\'http://www.gamestudio43.tk/\' target=\'_blank\'></a>

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Sophia

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« Reply #7 on: August 21, 2003, 12:14:24 PM »
Quote from: "Mark of the Dragon"
Will the final game have it's own Battle System and Music, or are you going to use the default stuff that was in the demo?

Well I'm going to try and code one myself... I'm not a fan of the default battle system either. I think I'll stick to something simple in design though, so don't expect a fancy one. (Unless I fail, and MrG has to come to my rescue : p)

As for music... well Craig Reeves has written three pieces of music just for DustBall, and I intend to use them. I will mostly likely also use a few songs from the music pack as well.
« Last Edit: December 31, 1969, 06:00:00 PM by Sophia »
<a href=\'http://www.gamestudio43.tk/\' target=\'_blank\'></a>

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« Reply #8 on: August 21, 2003, 12:52:50 PM »
At least you ain't stuck with the default music *CRIES*
« Last Edit: December 31, 1969, 06:00:00 PM by The end »

Cuzit

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« Reply #9 on: August 21, 2003, 05:43:49 PM »
Right.
I'm no good at coding BS, so my games may take a while for that....
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »

Mark of the Dragon

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« Reply #10 on: August 24, 2003, 07:53:06 PM »
It should take a while. And BS coding isn't as god-damn difficult as you think it is! Hell, even I could make a pretty damn good BS in a few months if I really tried. Hell, I made one that could run basic battles (no magic/items) flawlessly in a week.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Anonymous

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« Reply #11 on: August 30, 2003, 06:33:43 AM »
if I take screen shots from your house in Dustball demo and open them in tst tool ( a program) and putt them in a tile, can I use them then?
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Mark of the Dragon

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« Reply #12 on: August 30, 2003, 09:04:26 AM »
Look, she doesn't want anyone using her tiles until the final game is done.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Anonymous

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« Reply #13 on: August 30, 2003, 01:05:54 PM »
Agrees with MotD. At any rate, why don't you just make something, that follows a rough guideline? I mean, I don't mean any disrespect to Sophia or anything, they aren't all that spiffy. They are actually looking pretty genericly based, so it wouldn't be that hard to mess around with a lot of the defaults, and make some new ones.
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Cuzit

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« Reply #14 on: August 30, 2003, 10:34:38 PM »
Why don't you just download a game from that illegal game site thing Burrow85 was raving about how stupid or whatever it was and take a scrrenshot, take the tiles, and delete the game before anyone knows you had it?

JK, I wouldn't risk it. Just a stupid suggestion. But if you want....
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »