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Topics - DarkElite

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16
General Discussion / (no subject)
« on: February 13, 2005, 07:48:02 AM »
for those who didnt notice, ive updated the site a little, take a look at it (signature)
and tell me what you think in the DF topic in my forum

also, Spyder, when u get back, could you redirect the site access to darkforces instead of darkelite  Smile

17
General Discussion / (no subject)
« on: November 13, 2004, 05:04:05 PM »
Hey spyder, you know how you got all those RPGmakerXP tiles and such? would you be able to get all of the characters in the full version of the system too??  :blink:

18
General Off-Topic / (no subject)
« on: November 12, 2004, 12:19:43 PM »
hey you guys, its been a while since ive been on, but right now im looking for a text generator that has a text with vines of something natural like leaves and stuff......anyone?   :blink:

19
General Discussion / (no subject)
« on: September 26, 2004, 09:45:42 PM »
Im not sure if everyone saw or heard, but I finally put up the shot I promissed.

Check it out in my forum! (Dark Forces -under "Mystic Software - Hosted"- for those of whom don't know.)

20
General Discussion / (no subject)
« on: September 21, 2004, 01:39:59 PM »
that game you put up Spyder, its link doesnt work, its missing the .exe......so that means also, that the person who rated it might have lied...

21
General Discussion / (no subject)
« on: September 12, 2004, 08:03:32 PM »
I just tried to upload the new site I have, but when I tried to go onto my site, it would work.... what happened?

22
General Discussion / (no subject)
« on: September 06, 2004, 01:23:41 PM »
Just wanting to ask if there is a way to take a section of the screen (in RPGCode of coarse) and then shade it blue, and then set it back in the same position? (Or just shade part of the screen blue)

(Note: and by shade, i mean the kind of shading that you can do to tiles in the tile editor)

23
General Discussion / (no subject)
« on: July 27, 2004, 06:42:25 PM »
I am here to announce my resignation (if thats what you want to call it) from the TK and the TK community.  Its been real fun working with you guys over the past (almost) year.  But now Im going to be moving on with my life onto more important things to me such as my Lord and so on.

Spyder: Delete the space I have on MS (and my member name, if you like), as I wont be needing them anymore.

Xorlak: Thanks for all the help you've given me.

Cesque: Finish Satarel's Legacy!! Its awesome!

Haraldur: Finish A Broken Mind!! (same as above   B) )

Dude Man: umm......Goodbye? (heh...)

Mark of the Dragon: Keep cool.

Everyone else: Its been cool.


Note that this isnt a bad thing, so please dont be saying not to.

<span style='font-size:14pt;line-height:100%'><span style='color:blue'>FAREWELL!!</span></span>

24
General Discussion / (no subject)
« on: July 21, 2004, 12:08:40 PM »
<span style='color:red'><span style='font-size:21pt;line-height:100%'>HAPPY BIRTHDAY  MATT72186!!</span></span>

25
General Discussion / (no subject)
« on: July 10, 2004, 11:16:59 AM »
Just submitted a couple things to MS.....just thought you guys should know....  B)

26
General Discussion / (no subject)
« on: July 08, 2004, 02:50:51 PM »
Could someone tell me all of the problems with RPGCode on some computers so i can make my game formattable for everyone? (like xorlak's computer wont work with #color, and only #colorRGB)

27
Archive / (no subject)
« on: July 07, 2004, 09:23:45 AM »
After this long and boring vacation (with a grand total of 14.3 hours driving) I have finally returned home!!!

(yes! no more laptop!!  Laughing )

28
General Off-Topic / (no subject)
« on: July 05, 2004, 12:54:32 AM »
Just curious......(actually, its hoobob who wants to know... <_< )

:ph34r:

29
Archive / (no subject)
« on: July 02, 2004, 12:05:17 AM »
I've been working on my menu system, but I've come to a problem... I'm trying to make it so every character has their own item inventory, and so, I've done this:

#If (kail!=1)
   {
   #p!=p!+1
   #person[p!]$=KAIL
   }


Now, person1$=KAIL, and so, because this is true now (with kail!=1 of course), I'm making it so the player can selecton one of the charater's iventory.  The problem now, is that I'm also trying to show their inventory when they are highlighted (but not selected), and so, I must access the item depending on the player. So I have set it up like this:

#char$=person[p!]$  *This makes the equation simplify. When pressed left or right, it changes p!.
#iy!=35.7
#FontSize(8)
#ColorRGB(255,255,255)
#If (potion[char$]!>=1)
   {
   #i!=i!+1
   #itemload[i!]$="#Load_Potion()"
   #itemuse[i!]$="#Use_Potion()"
   #iy!=iy!+1.25
   #Text(29,iy!,"Potion                   <potion[char$]!>")
   #Titem!=Titem!+1
   }

But, instead of being able to make potionKAIL! the variable, it seems to be unable to do this (with potionKail! equal to something).  This would also change depending on which character it seleced, like potionFIONA!.

So, does anyone know what I am doing wrong in this? :unsure:

30
General Discussion / (no subject)
« on: June 23, 2004, 11:22:01 AM »
What happened to Mr.G's game Zeo-K?!?

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