Author Topic: (no subject)  (Read 2417 times)

Mark of the Dragon

  • Member
  • *
  • Posts: 1658
    • View Profile
    • http://www.geocities.com/zeroentity01/
(no subject)
« on: September 01, 2003, 10:50:07 AM »
Alright, I've decided to make a HUGE method pack and battle template for the shack, and I want to cover everything needed for a Battle System.

What I've already decided will be in the pack are:

Limit Breaks
Getting Stats
All Attacks
Getting Items/Spells
Multiple Player/Enemy Support
Turn-Based Combat
*Possible* ATB Combat
Full Instructions
Victory Music Support

And yes, I will put in a template with these methods.

If anyone wants me to add some other things to this, post here, or email me at markofdragon@edgeemu.com and let me know.

And G, sorry about givin' you a hard time about the Battle System DevKit before the forum crashed.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Cuzit

  • Member
  • *
  • Posts: 487
    • View Profile
(no subject)
« Reply #1 on: September 04, 2003, 06:58:18 PM »
How about a thing where the character graphics get better (like in FF7) when the battle starts? And something where the character actually TOUCHES the enemy. Oh, and a starting animation (like in FF8) and a "Yah! I won!" animation, like in FF8?
Laughing Would be nice, though.
Oh, while your at it, get me a cola and make my BS for me, too. Laughing JK.
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »

Mark of the Dragon

  • Member
  • *
  • Posts: 1658
    • View Profile
    • http://www.geocities.com/zeroentity01/
(no subject)
« Reply #2 on: September 04, 2003, 07:49:28 PM »
Please be reasonable...that would take FOREVER for even Xorlak to make. The TK can't handle that kind of thing.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Anonymous

  • Member
  • *
  • Posts: 545
    • View Profile
(no subject)
« Reply #3 on: September 09, 2003, 08:11:14 PM »
Normally, I would be posting on the RPGCode forums right now, but they are down so I have come to help out here.

Suggestions:
As trigunasha said, make it to where the player actually hits the enemy.  That shouldn't be too hard with the #PathFind() and #Push() commands.

Thats about it.
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Anonymous

  • Member
  • *
  • Posts: 545
    • View Profile
(no subject)
« Reply #4 on: September 10, 2003, 11:02:22 AM »
Alright, I'll TRY to include it in the "Battle System Creation Pack."

Give me a couple years to get it done.
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

MrG

  • Member
  • *
  • Posts: 4
    • View Profile
(no subject)
« Reply #5 on: September 10, 2003, 02:55:51 PM »
Oh. I thought he was talking about the pseudo-3D FF7 battles which would be rather hard to accomplish. Just moving the player to the enemy is pretty easy, actually.

Mike
« Last Edit: December 31, 1969, 06:00:00 PM by MrG »

Mark of the Dragon

  • Member
  • *
  • Posts: 1658
    • View Profile
    • http://www.geocities.com/zeroentity01/
(no subject)
« Reply #6 on: September 10, 2003, 03:19:27 PM »
Yeah, well, this is a template pack and stuff, so it's not gonna be TOO flashy. Also, with all the TK updates that'll come out by the time this is done, it may be outdated anyway.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Cuzit

  • Member
  • *
  • Posts: 487
    • View Profile
(no subject)
« Reply #7 on: September 12, 2003, 11:15:33 PM »
Whenever chris makes a few more toolkits, do you think it'll be possible to have 3d battles where the cameras move around all the time? I hope so...
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »

Anonymous

  • Member
  • *
  • Posts: 545
    • View Profile
(no subject)
« Reply #8 on: October 02, 2003, 10:18:14 AM »
Well, with A LOT of C++ knowledge and the right programs, it is possible to create a 3d battle system with the Toolkit in Plugin Form. I wouldn't try it, though.
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Cuzit

  • Member
  • *
  • Posts: 487
    • View Profile
(no subject)
« Reply #9 on: October 03, 2003, 10:09:34 PM »
It would take me 3 days to download the C++ thing
« Last Edit: December 31, 1969, 06:00:00 PM by Cuzit »