Now I'll have to do some choices of what classes and races should be able to pick what Laughing Really, sorceress with brute force or paladin with vampiric touch would be weird, not to mention zealot atheist Laughing
There also is small imbalance, I guess... There are simply only 2 magic-enhancing traits (Lifegiver, Magic Talent) while most concern on melee or melee & ranged attacks (Brute Force, Finesse, Marskman, Rage, Vampiric Touch)...
I've thinked of "elemental affinity" traits, for example being stronger of fire magic but weak against ice damage, but currently no player weaknesses are done in BS nor planned (simly, you can become resistant to certain element, but not weak against it), altrough this shouldn't be too much to code in. Only thing planned is additional few points of lightning damage to players wearing heavy metal armors (electric conduction).
And the Finesse icon/cameo looks a bit weird Laughing It was supposed to be blade dispatching an apple, but I've added the weird positioned hand and motion blur effect and it looks just ugly Razz