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Trent

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« on: May 15, 2005, 08:49:52 PM »
I can't find any water tiles that would work with the RMXP woods or forest tiles... Anyone know what's up with that?

One should also note that I'm running TK3 off a flash drive, and I haven't the room to paste 36MB of tilesets to search for water.

They don't seem to have any transition tiles either (grass <-> dirt, etc.)... That would be real nice, but the issue is that there's no water.
« Last Edit: December 31, 1969, 06:00:00 PM by Trent »
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GameCharmer

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« Reply #1 on: May 15, 2005, 08:58:03 PM »
RMXP?  Is that the thing by the Knights people?  I have heard something about that elsewhere.  it's designed almost like RPGMaker2K3.  Ummm...  I donno.  I've looked at it.  there are a whole whoppin 4 tilesets that work with it.
« Last Edit: December 31, 1969, 06:00:00 PM by GameCharmer »
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Spyder

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« Reply #2 on: May 15, 2005, 11:36:22 PM »
He's not using RMXP, he's using the tilesets I ripped from RMXP for the Toolkit. There are actually 50 tilesets that come with RMXP, not including the auto-tiles, characters, and enemy tilesets.

EON - Unfortunately the water and transition tiles in RMXP are set up as AutoTiles. These can be ripped as well (and you can actually use autotiles in the TK3 now) but I never got around to ripping them. For now, you can download the .png images <a href='http://www.mysticsoftware.net/uploads/370_rmxp_autotiles_png.zip' target='_blank'>here</a> if you'd like to rip what you need, etc. Maybe sometime I'll get around to completeing the whole RMXP set.
« Last Edit: May 15, 2005, 11:38:09 PM by Spyder »

Dude Man

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« Reply #3 on: May 16, 2005, 02:27:42 PM »
I think you can download a bigger set at TKZ. Or is that only the character one?
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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Trent

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« Reply #4 on: May 16, 2005, 03:58:18 PM »
Thanks, Spyder. ^_^

Happy birthday.
« Last Edit: December 31, 1969, 06:00:00 PM by Trent »
--- Trent McPheron, Twilight in Zero

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Spyder

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« Reply #5 on: May 16, 2005, 04:07:10 PM »
Quote from: "Dude Man"
I think you can download a bigger set at TKZ. Or is that only the character one?
Your speaking of the RPGMaker95 sets, which are here at Mystic Software as well, seeing as I'm the one that ripped and submitted them to TKZ  Razz . As far as I'm aware, TKZ doesn't have any of the RPGMakerXP sets.
« Last Edit: December 31, 1969, 06:00:00 PM by Spyder »

Trent

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« Reply #6 on: May 16, 2005, 04:13:06 PM »
They don't.
« Last Edit: December 31, 1969, 06:00:00 PM by Trent »
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GameCharmer

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« Reply #7 on: May 19, 2005, 02:09:03 PM »
I downloaded something to play with.

RPGMaker XP v1.01 - Postality Knights Edition v20

that thing.  was that what you were talking about?

I can take a screen shot and upload it if you like, of the interface and the about window that displays the copyright info crap.
« Last Edit: December 31, 1969, 06:00:00 PM by GameCharmer »
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Dude Man

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« Reply #8 on: May 19, 2005, 02:49:08 PM »
Quote from: "Spyder"
Your speaking of the RPGMaker95 sets, which are here at Mystic Software as well, seeing as I'm the one that ripped and submitted them to TKZ  Razz . As far as I'm aware, TKZ doesn't have any of the RPGMakerXP sets.


No, no. I'm speaking of the XP ones. They have like a huge tileset, of XP characters. Yet I'm not sure if they have a chipset, didn't look.
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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Spyder

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« Reply #9 on: May 21, 2005, 10:48:45 AM »
Ah, so they do.
« Last Edit: December 31, 1969, 06:00:00 PM by Spyder »

Firestorm2005

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« Reply #10 on: May 21, 2005, 11:40:33 PM »
They also don't have fighting stance graphics.  Of course all they have are the stupid slash animations  :angry:
« Last Edit: December 31, 1969, 06:00:00 PM by Firestorm2005 »

Spyder

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« Reply #11 on: May 22, 2005, 04:56:52 AM »
There are no fighting stance graphics because RPGMaker uses a battle system where you don't actuall see the character while you fight. Instead of an FF style battle system like the TK uses, the battle system in RPGMaker is more like Dragon Warrior, where you have a sort of "first-person" view of the fight, with the enemy directly in front of you.
« Last Edit: December 31, 1969, 06:00:00 PM by Spyder »

Dude Man

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« Reply #12 on: May 22, 2005, 08:32:28 AM »
And that my friends, is why TK is better then RM! Razz  Laughing
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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Trent

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« Reply #13 on: May 22, 2005, 11:33:56 AM »
Oh, and are you going to say that The Fourth Dimension sucks because it has a first-person BS? You better not. Wink
« Last Edit: December 31, 1969, 06:00:00 PM by Trent »
--- Trent McPheron, Twilight in Zero

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Number Eight

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« Reply #14 on: May 22, 2005, 12:24:31 PM »
Actually, I'm pretty sure RPGMaker has adopted the side view battle system.
« Last Edit: December 31, 1969, 06:00:00 PM by Number Eight »
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