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Ichigatsu

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« on: December 26, 2005, 09:13:41 AM »
This may be such a dumb question but, how do I make tiles transperant behind another tiles?
« Last Edit: December 31, 1969, 06:00:00 PM by Ichigatsu »
\"Von eve das ou la gyumi. Ihyudor, Laj zhisk ah traubem brriaal, von das ou ttach gyumi klruger ba set\".

(and yes, it\'s a made up language)

Xorlak

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« Reply #1 on: December 26, 2005, 03:04:09 PM »
Transparent (parts are clear, like the area around a character, rest is solid), or translucent (object is visible, but foggy and you can see behind it)?

Transparency works fine just by stacking tiles on top of eachother.  Though you can't see parts of your characters when they walk behind transparent objects yet.

There isn't a method for tile translucency, though.  So you'll have to make a new tile with the effects you want (e.g. translucently overlay an object on a tile using a graphics program, then convert the result into a tile).  You can also give the illusion of translucency by making every other pixel in the tile transparent in a checkerboard pattern.
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »