Author Topic: (no subject)  (Read 8779 times)

Anonymous

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« on: December 31, 2003, 09:58:40 PM »
can i use brash in my game if i credit you and everything for the graphics, ideas, and all that? he would be a god, guy, and my characters would find him in the village of zhol, as an omega class soldier, training himself. if u let me, ill advertise DA2 and have a link to your site on my site, and in my credits... What do ya think?
o, and i have all of brash's graphics( ithink) from the demo.

another thing. Can u teach me some stuff? a have a few requests(its all programming) so if you can, reply here or at the tk general message board.
THANKS!!!
« Last Edit: December 31, 1969, 06:00:00 PM by Anonymous »

Cesque

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« Reply #1 on: January 01, 2004, 05:51:02 AM »
Read Dark Age 2 FAQ first, man, Xorlak put it on his site today.

If you mean "rip off his graphics" in any way, I'm sure he'll send you forth back into the hellz that spawned you.

And as for teaching things, he will send you to several tutorials and a sacred word of BLENDER.
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Xorlak

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« Reply #2 on: January 01, 2004, 10:41:39 AM »
(Actually he posted this before I put the FAQ up, heh...)

I'd rather you didn't include Brash in your game (mostly because it wouldn't fit in at all with the Dark Age 2 story, heh...) Sorry...

If you need some programming help, though, go ahead and email your programs to me and I'll take a look at them (please don't ask me to write a program from scratch, though).
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »

DarkElite

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« Reply #3 on: January 07, 2004, 07:09:23 PM »
im having some problems again...(im sure you had a lot of them with your bs...rite?) but when it has the speed gauge bar, the enemy's zips forward even though its spd! is less than my character's heres the little portion:

Code: [Select]
:bar
*kail's bar*
#Delay(.001)
#Kail_Bar!=Kail_Bar!+Kail_Spd!
#Kail_Barfill!=Kail_Bar!+356
#If (Kail_Barfill!>=573)
{
#Kail_Barfill!=573
#Kail_Bar!=217
}
#Color(104)
#FillRect(356,331,Kail_Barfill!,343)
#If (Kail_Bar!=217){#BattleChoice()}

*enemy's bar*
#ene_Bar!=ene_Bar!+enemy[1]spd!
#ene_Barfill!=ene_Bar!+356
#If (ene_Barfill!>=573)
{
#ene_Barfill!=573
#ene_Bar!=217
}
#Color(104)
#FillRect(356,200,ene_Barfill!,212)
#If (ene_Bar!=217)
{
#Enemy1Turn
#Branch (:statrefresh)
}
#Branch (:bar)

*note Enemy1Turn and BattleChoice are custom methods, and Kail_Spd!=6 and enemy[1]spd!=2 (just to debug and stuff)
« Last Edit: December 31, 1969, 06:00:00 PM by DarkElite »
DarkElite

Dei vobem omniam proditiverunt.  Iam vobis quis deposcibitis sacrificium rersum vitae est!

DarkElite

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« Reply #4 on: January 07, 2004, 07:10:48 PM »
oh yeah! and :statrefresh is in the program, just a little but up more  Smile
« Last Edit: December 31, 1969, 06:00:00 PM by DarkElite »
DarkElite

Dei vobem omniam proditiverunt.  Iam vobis quis deposcibitis sacrificium rersum vitae est!

Xorlak

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« Reply #5 on: January 08, 2004, 08:44:31 PM »
Okay, I'll take a look at it and get back to you.
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »

DarkElite

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« Reply #6 on: January 12, 2004, 05:07:32 PM »
have you found out whats wrong with it? i still dont no y it does it.. <_<
« Last Edit: December 31, 1969, 06:00:00 PM by DarkElite »
DarkElite

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Xorlak

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« Reply #7 on: January 12, 2004, 08:28:18 PM »
Actually I didn't get to it yet...  But by glancing at it just now, I'm pretty sure enemy[1]spd! won't work (you need the index at the end of the variable, like enemyspd[1]!).
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »

DarkElite

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« Reply #8 on: January 13, 2004, 03:40:37 PM »
hmm, ill try it out. Thanks!
« Last Edit: December 31, 1969, 06:00:00 PM by DarkElite »
DarkElite

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DarkElite

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« Reply #9 on: January 13, 2004, 03:53:55 PM »
hey your were right! heh  Very Happy .... i figure that bc kail's worked that the other would....but now that i think of it... kail's didnt have a variable in his name... Laughing
« Last Edit: December 31, 1969, 06:00:00 PM by DarkElite »
DarkElite

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Mark of the Dragon

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« Reply #10 on: January 13, 2004, 04:41:06 PM »
LOL!

Don't worry DarkElite, I make simple mistakes too...Xorlak's had to correct my n00b-like errors more than once, heh.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

DarkElite

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« Reply #11 on: January 14, 2004, 06:09:53 AM »
omg! MotD found my error in my bloody name........forgot the "L"  Sad  is there any way i can correct it?
« Last Edit: December 31, 1969, 06:00:00 PM by DarkElite »
DarkElite

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Cesque

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« Reply #12 on: January 14, 2004, 08:10:09 AM »
Mwahahaha. Good one, really. I always thought EITE is what it is supposed to be there.  Very Happy
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Haraldur

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« Reply #13 on: January 14, 2004, 12:32:37 PM »
I would record my laugh and send it to you DarkElite (or maybe DarkEite). Hahahahahahahaha!
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »

Xorlak

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« Reply #14 on: January 14, 2004, 06:51:34 PM »
Quote from: "DarkElite"
omg! MotD found my error in my bloody name........forgot the "L"  Sad  is there any way i can correct it?

Fixed.  Just remember that when you log in.
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »