Oh yeah! That was a bug i was meaning to tell to the opensource coders....
You see, when you accidentally cross paths with a moving npc(i.e. your sprites overlap) all the RPGCode progs stop working. That's actually why i made two versions of the #wander command. If you notice(in the skyra market) Haraldur walks faster the Khin or Sharte. I used it to test the probability of bumping into Haraldur and therefore causing the programs to malfunction. Apparently Khin's movement produces slower movement,but safer nonetheless.
The bugs don't apply to plugins, so the menu, as well as the clock still work.