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Dude Man

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« Reply #45 on: August 17, 2004, 03:42:13 PM »
Hmmm...Perhaps after we get some good tiles for TK, we should make a charagenerator type thing built for the TK.
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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Mark of the Dragon

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« Reply #46 on: August 17, 2004, 04:23:12 PM »
LOL. If I include a sprite template, there will be no need for the generator.
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Trent

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« Reply #47 on: August 17, 2004, 04:57:19 PM »
It's official... RM2k stinks.

I can't fecking run Laxius Power anymore!
« Last Edit: December 31, 1969, 06:00:00 PM by Trent »
--- Trent McPheron, Twilight in Zero

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Tosoto

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« Reply #48 on: August 17, 2004, 08:06:14 PM »
I could make sprites
« Last Edit: December 31, 1969, 06:00:00 PM by Tosoto »

Spyder

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« Reply #49 on: August 17, 2004, 08:08:23 PM »
Quote from: "Mark of the Dragon"
Hey Spyder, I could make some default graphics for the TK,

As I have no part in the development of the TK, I don't think I'm the one you should be asking ^_^ . As said above, there is a group of people working on the new TK3 demo and graphics, so I'd imagine you'd have to join them for your work to be included in it.
« Last Edit: December 31, 1969, 06:00:00 PM by Spyder »

GameCharmer

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« Reply #50 on: August 17, 2004, 08:37:31 PM »
RM2K3 is ungodly hard to understand.  The TK is WAY easier to use.  By far!  

as for the features thingy..
I'm makin a huge game in VB, with like 50 stats for each character and all this cool stuff Smile
« Last Edit: December 31, 1969, 06:00:00 PM by GameCharmer »
Isn\'t EVIL just LIVE spelled backwards?

Cyber Wolf

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« Reply #51 on: August 17, 2004, 09:15:17 PM »
Heh, RM is inferior to TK as far as flexibility and custom programs, but it does have 2 advantages over TK.

1.) Almost completely bug-less games. (Just an advantage of having a bunch of smart Japanese chaps making an engine..) Still, despite TKs glitches, it's still quite tolerable.

2.) Waaaaayy more resources. Still.. we can steal 'em. I know I am ^^.
« Last Edit: December 31, 1969, 06:00:00 PM by Cyber Wolf »

         <span style=\'color:green\'>The Cyber Wolf- End Transmission

</span>


We barely remember who or what came before this precious moment,
We are choosing to be here right now. Hold on, stay inside
This holy reality, this holy experience.
Choosing to be here in

This body. This body holding me. Be my reminder here that I am not alone in
This body, this body holding me, feeling eternal
All this pain is an illusion.

Alive, I

In this holy reality, in this holy experience. Choosing to be here in

This body. This body holding me. Be my reminder here that I am not alone in
This body, this body holding me, feeling eternal
All this pain is an illusion.

Twirling round with this familiar parable.
Spinning, weaving round each new experience.
Recognize this as a holy gift and celebrate this chance to be alive and breathing.

This body holding me reminds me of my own mortality.
Embrace this moment. Remember. we are eternal.
all this pain is an illusion.

Parabola, by Tool

Asimir

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« Reply #52 on: August 18, 2004, 09:06:09 AM »
Quote from: "Spyder"
Quote from: "Mark of the Dragon"
Hey Spyder, I could make some default graphics for the TK,

As I have no part in the development of the TK, I don't think I'm the one you should be asking ^_^ . As said above, there is a group of people working on the new TK3 demo and graphics, so I'd imagine you'd have to join them for your work to be included in it.

All he'd have to do is send the graphics off to Vampz when he's collecting code and resources for a new TK3 version.
Then we wouldn't have to make new graphics for the demo game, because we can just use his Razz
« Last Edit: August 18, 2004, 09:06:37 AM by Asimir »

Mark of the Dragon

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« Reply #53 on: August 18, 2004, 09:30:23 AM »
Well, it's going to take a while; I have gotten a bit rusty in the past few weeks (I was grounded...)
« Last Edit: December 31, 1969, 06:00:00 PM by Mark of the Dragon »
<center>
Roy Mustang



Yeah...that sounds like me <_<

<center>
You were born in the land of Warrior Pride. You live to fight, you have a strong spirit, courage and bravery. Strong lord! Unsheath thy sword, rush into war and strip the enemy of his flesh down to the core.


Umm...yeah

Cesque

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« Reply #54 on: August 18, 2004, 10:31:16 AM »
I could do some default graphics for tk3, but people will then hate tk3 as the default graphics would not be anywhere near manga.

Razz
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Trent

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« Reply #55 on: August 18, 2004, 10:48:46 AM »
Not necessarily so, Tourettes Kid #2. I like your drawing style.
« Last Edit: December 31, 1969, 06:00:00 PM by Trent »
--- Trent McPheron, Twilight in Zero

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Asimir

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« Reply #56 on: August 18, 2004, 11:37:44 AM »
Me too.



Except for your people's eyes Razz
« Last Edit: December 31, 1969, 06:00:00 PM by Asimir »

Cesque

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« Reply #57 on: August 18, 2004, 12:40:59 PM »
Yeah, yeah, all in the eyes... Laughing I guess graphics for SL are only in which I used such eye style.

Generally, default graphics should be perhaps 32x32 rather than 32x64... I guess.
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Dude Man

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« Reply #58 on: August 18, 2004, 01:03:03 PM »
I dosen't matter since the defeault sprite animation is 32x64. But there is the "other" thingy it has, So you could make a one tile charactor be ten times the regular size Razz
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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