Author Topic: Dark Age Legends, Chapter 15 -- Sign Ups  (Read 71821 times)

Dude Man

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #255 on: December 04, 2007, 05:46:42 PM »
Well, if the rest of you guys hurried up and posted then maybe it would be easier for me to post. Wink
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
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Drannic_Lord01

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #256 on: December 06, 2007, 04:26:52 PM »
I have an idea for how I could arrange an alliance between the remaining free areas. Here's what I'd post if I did; I just want to make sure it's okay with you guys first.

---post

"Sir, shouldn't we take a ship back to Ariosis? I'm getting rather bored with Tjed. I miss my family."

"Quit whining. You don't think I miss my family, too?"

"I know you do sir, that's why we need to go back! King Henri is dead now, what kind of negotiations could you possibly make with Tjed?"

"I want Tjed to become a part of the empire. We will not have full control over them, but we will be able to command their army in a time of need, as well as force trade. Not quite force trade prices, but trade none-the-less."

"Ah. You plan to destroy the Dark Empire?"

"Indeed I do. With all of our senses fucked up like this, I don't see how conquering a few kingdoms or soverignties without harm could do us any real damage. I need as many people to join the Ario Empire as I possibly can!"

"But sir, wouldn't it be a better idea to use force?"

"The one means that wins the easiest victory over reason may very well be terror and force, but that is not our way. I though I told you this already!"

"Yes, sir, but what of the elves in the forrest? If you cannot even control your own forrest, how can you control islands separated by sea?"

"I do control Nurngar. Let's just say the elf king was... put out of comission."

"You... killed him?"

"Oh heavens, no. I merely persuaded him to let go of his post as king and join the empire. For some reason, he eagerly obliged. Perhapse his rule was wearing him out. You do know that he is five hundred years old, correct?"

"Yes, sir. The elves are immortal, but may still be killed."

"Actually, no. No elf has lived longer than the king. They are not immortal, they just live more than six times longer than humans. He's at the end of his rope, actually."

"You mean... he's goin to die anyways?"

"Yes. He has lived quite a very long life, you know. It will be an even longer one should he accept the offer made to him by the Drannic Clergy."

"Wait a second, what's the Drannic Clergy?"

"It is the name of the Union I've started. While Dranniville may be a part of the empire, the forrests of Nurngar aren't a full part of the empire. The king's son is a minister in the Drannic Clergy. If I can get the Tjed King's heir to become a minister, then Tjed will not be a part of the empire, but a part of the Clergy."

"Hmm... sounds crazy enough to work. What about any other places? I know there has to be another area besides Tjed with free peoples!"

"Yes, in the Arctic region. There are three more kingdoms set up there, actually. One is ruled by a mad liche, another is ruled by an immortal vampire, and the third is ruled by my brother. The names of the kingdoms are Vos, Tel Vos, and Kandarin. Vos should be easy enough, I merely need go there and ask my brother to be a minister. Vos may be a bit harder, but hopefully, I'll be able to pull through. Kandarin will be the most difficult yet."

"How are we going to pull this off without a ship!?"

"You are wrong, my friend. I've had the citizens of this port start building already. I've also got the crystals of lordship. I merely need give a minister one of these and he will be able to control a part of the crystal cave. If they just so happen to need more crystals, they just cast a spell on the crystal and it will duplicate. However, the crystals will respond to me over them. They must ask me first. Whe I allow it, they will seem more rich than ever."

"All this time you were using enchantments? So these crystals are fake? That sure explains a lot, but what of the duplicate crystals? Do they respond to magic?"

"No, only the original pieces from the crystal caves will respond. That is why I shal give the ministers a piece of the real crystal."

"How will we get Tjed to join the Clergy?"

"I haven't the slightest clue, but don't worry. Ven will be back soon. I'll just ask him. The ministers don't all have to be leaders. I'm going to ask a few other fellows as well. Virmir is among them, along with Valimore, Kronos, Seymore, Duilin, Lagart, Jacobie, Galery, and the list continues."

"Who are all those people?"

"Valimore leads Tel Vos, whilst my brother, Seymore, leads Vos. They have an alliance, so it will be an easy cross if I just go into Vos first, then cross over to Tel Vos. Kronos is the Soverign of Kandarin, and the rest are all extremely skilled. We may as well get started. The ship is completed. Gather the Elite."

"Yes sir!"

end post---

What do you guys think? Oh, and Drannic Clergy is just an idea. Somebody else can come up with a better name. Also, minister is again just an idea. Sounds good to me, though.
« Last Edit: December 31, 1969, 06:00:00 PM by Drannic_Lord01 »
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Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

D. Ein

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #257 on: December 06, 2007, 06:29:42 PM »
The idea's good. I kind of thought that Tjed will lead the alliance, but that's fine. I suppose you've earned a larger part to act... just don't go overboard.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
!!!! , ...

—staring wildly up and down
the here we are now judgment day

cross the threshold have no dread
lift the sheet back in this way.
here is little Effie’s head
whose brains are made of gingerbread

Dude Man

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #258 on: December 06, 2007, 07:03:57 PM »
Not a bad post, Drannic. But I think the Gaia or the Gaian Republic or Alliance would be nice name for the Republic. Just to show that this republic doesn't exactly centre around anything. You know, I might have some of my Aspye characters join the republic. Heheh, sorry Haraldur.

I'm thinking Tjed or Romme would be a good place were the capital of the republic would be. Tjed might be the best idea, seeing how it already has a castle, while Romme, is mostly just a forest.

EDIT: Oh yeah, maybe the republic will have like one of those head senates, rather than one leader. There could be a dude from Tjed, Arosis, perhaps a Velken and a few others.

Oh yeah, so does the chapter end Friday or Saturday? There is still at least one more post I need to make. I just wanted Renard and Ven to help revive Duilin, before I wrap things up.
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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Xorlak

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #259 on: December 06, 2007, 07:32:58 PM »
Hmmm... not bad.  I think it'll work.  (Heh...)

Ven won't like Tjed losing total independence, though.  On the other hand, the king and all the nobles are dead, and he's really the only one with any noble standing.  And he's the public hero, so naturally the people are going to look to him to lead.  He's a warrior though, so he's going to look elsewhere for political guidance.  He won't have much choice but to accept the terms, since the nation is in such bad shape.

I like the senate idea.  Each nation can have a head senator, maybe in addition to some other representatives.  We can discuss the details over the upcoming break.

As far as the Velkens go, I'm not going to have them be a direct part of this.  Details will be in the post I'm about to write, but they're essentially going to stay far on the sidelines.  They don't expect humans to trust them (and rightly so) and are content to live out their lives separately in peace.  As this chapter ends, there's really no threat to the world that they know of (everyone thinks the giant beam was a side effect of the battle) so they're going to want to mostly disappear.

And I don't really want Tjed to lead the alliance, so you guys have fun with that.  My basic plan for this next chapter is to have zero characters with important/leadership positions.

Of course if things get slow, I'll have to bust out my next major villain.  But I'd rather wait a few chapters for that... (Heh...)

Edit: Chapter ends Saturday.  And you could have just assumed they helped, because you know they are. (Heh...)
« Last Edit: December 31, 1969, 06:00:00 PM by Xorlak »

D. Ein

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #260 on: December 06, 2007, 07:41:10 PM »
Do you guys think that the Hammer should be destroyed? I mean, it's a fairly cheap weapon, when you think about it... Pretty much nothing can harm it, and unfortunately, I lack the same sense of restraint that Xorlak has with his characters - which pretty much means that I'm afraid I'll go wild with it.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
!!!! , ...

—staring wildly up and down
the here we are now judgment day

cross the threshold have no dread
lift the sheet back in this way.
here is little Effie’s head
whose brains are made of gingerbread

Dude Man

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #261 on: December 06, 2007, 07:57:50 PM »
You worked too hard on it, to just have it destroyed. Just don't ever use it without PMing everyone who it will affect.

Perhaps next chapter we will find out about it and the plot will revolve around them trying to destroy it. So give it a weakness. Maybe have some maintenance hatch that is exposed that leads the reactor core, causing it to explode. But it would be a small hatch, probably the size of some type of rat.
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Xorlak

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #262 on: December 06, 2007, 08:09:17 PM »
No way.  This adds a very good plot element in fact-- The alliance can't have an above ground capital because of it.  Heck, we can even open up the next chapter with it wiping out Tjedon or something.  (Heh...)

This is a good reason for the nations to ban together, actually.  Because this giant beam keeps wiping out their cities and stuff, and they need to figure out how to stop it.  (Heh...)

Obviously it should have some limitations.  E.g. It can only be used once per chapter or something.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »

D. Ein

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #263 on: December 06, 2007, 10:01:19 PM »
=.=

For those that don't read my posts, there IS a huge weakness to it. There's this thing called a Binding Glyph which keeps the actual prism's compartments sticking together. If it is destroyed, then the prism falls apart, rendering the entire device useless.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
!!!! , ...

—staring wildly up and down
the here we are now judgment day

cross the threshold have no dread
lift the sheet back in this way.
here is little Effie’s head
whose brains are made of gingerbread

Drannic_Lord01

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #264 on: December 07, 2007, 10:28:10 PM »
Yeah, let's just end the chapter now. Nobody seems to be posting, so rawr with it. I also talked with ESI, and she's done, too.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
~Drannic~

Blarghul-flarggen... Idk, I would have put an awsome quote down here, but a demon baby ate most of \'em, and the rest, everybody else has. So there...

Blarghul-flarggen, fool.

Xorlak

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #265 on: December 08, 2007, 04:31:55 PM »
Excellent chapter, folks.  Although you can see now why I like to end them after a month and a half or so, as this one went on a little longer and people apparently got burned out. (Heh...)

We'll take some time off to recharge and probably start up again after the new year.
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Dude Man

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #266 on: December 08, 2007, 09:29:19 PM »
That was indeed a good run. I think I probably did my best that chapter.

I'm surprised I didn't kill anyone off this chapter. Yet Marshall actually wasn't in this chapter. And Wilham sadly got phased out, due to Coriko leaving. I'm going to try and get Marshall back into full action next chapter. I'm thinking I might want to work a little on him now. Maybe same with Valos.

So I might have to tone down on Duilin, Rink and Lagart perhaps. Or I could do that schedule thing Xorlak did, with only updating certain characters on certain days. We'll just see how it all goes.

Well, I'm done my homework, and I've got nothing to do, so I guess I'll start writing my chapter 15 bios. Whoo hoo!
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Dude Man

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #267 on: December 15, 2007, 01:23:52 PM »
Well, it's been pretty silent here so I'm going to post.

I have made some plans for a few of my characters.

Duilin: Elite/General in the Gaian Republic
Rink: Councillor in Republic
Lagart: Elite in the Republic
Marshall: Might join the Republic, because the Aspyes are getting dull Sorry Haraldur

And the rest I haven't thought of and/or it's a surprise.
« Last Edit: December 31, 1969, 06:00:00 PM by Dude Man »
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Ted Der

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #268 on: December 15, 2007, 01:45:33 PM »
hi, I'd just like to say that I now regret leaving...  Sad  so it'd be awesome if I could join again. D. Ein talked me into it. I'll try not to get into any big story because I don't know how long i'll stay. I WILL NOT leave if I do end up in a story with others until I end it so hopefully no worries. This forum seems to be helping me for English class.  Shocked I didn't think that was possible.

Oh, and awesome ending!
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Ted
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Dude Man

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Re: Dark Age Legends, Chapter 15 -- Sign Ups
« Reply #269 on: December 15, 2007, 02:59:22 PM »
Just post in the next sign ups, if you feel like joining again. Xorlak said it'll likely start up sometime in the new year.
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