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Haraldur

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« on: February 07, 2004, 09:14:43 AM »
OK, this is the official Yggdrasil: Mišgarš topic. In the future all information about the game will be here. For now though, a mocked up board displaying some of my grass tiles:


I would appreciate any comments.
« Last Edit: February 07, 2004, 09:17:29 AM by Haraldur »

Cesque

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« Reply #1 on: February 07, 2004, 09:47:34 AM »
Excellent.
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

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Haraldur

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« Reply #2 on: February 07, 2004, 09:51:57 AM »
Thankyou. I like praise. Very Happy Due to me not being able to draw, I never imagined I would be OK at pixel and digital art.

Cesque, whenever I go to my moderating options and try to pin something it say I am not allowed to do that. I select a topic and say to pin but it will not allow me. Is there a way around that or will I have to get Xorlak or Spyder to see to it?
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »

Xorlak

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« Reply #3 on: February 07, 2004, 10:20:08 AM »
Looks good.  You have bit of what they call "gridding" though (you can see some vertical lines that separate the tiles).  Try changing some pixels on the far right and left side of the tile to get rid of that.  It can be hard to get rid of that completely, though.

(Okay, try pinning it now.)
« Last Edit: February 07, 2004, 10:20:38 AM by Xorlak »

Haraldur

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« Reply #4 on: February 07, 2004, 10:23:30 AM »
Thankyou Xorlak.

I know I have gridding, but most of it is somewhere in the middle of the tile, and I find it very difficult to get rid of it. However, due to the fact I have more than 1 tile, I can use this to create the impression of ditches and ridges etc.

I will try pinning it, thankyou.
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »

Cesque

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« Reply #5 on: February 07, 2004, 11:34:51 AM »
It doesn't look that bad... Seen worse "gridding" effects. At least grass is prettier and more "alive" than in my game...
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Haraldur

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« Reply #6 on: February 07, 2004, 11:44:39 AM »
They were in one of your "old" screenshots, so does that imply that there will be a new grass tile?
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »

DarkElite

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« Reply #7 on: February 08, 2004, 01:32:16 PM »
i thought your screen shot of you game were excelent, although, yes, haraldurs grass it a lot more alive than most that ive seen, thats good! just mess around with it to get the grid gone and it will be a 10/10!!!
« Last Edit: December 31, 1969, 06:00:00 PM by DarkElite »
DarkElite

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Haraldur

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« Reply #8 on: February 11, 2004, 07:00:48 AM »
Thankyou DarkElite. I will work on that on Saturday.
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »

Cesque

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« Reply #9 on: February 11, 2004, 07:21:49 AM »
Hmm, I have tons of things to change, including the grass... But propably, not until demo cames out.
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Haraldur

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« Reply #10 on: February 11, 2004, 09:04:39 AM »
Demo? When?
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »

Cesque

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« Reply #11 on: February 11, 2004, 09:38:16 AM »
2041, didn't I tell you?

Hmm, no, really, I'll have to finish up BS work, add some basics of menu system and finish off the locations...
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Haraldur

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« Reply #12 on: February 11, 2004, 10:14:09 AM »
Ah, so 2007?
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »

Cesque

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« Reply #13 on: February 11, 2004, 11:28:55 AM »
Don't be THAT optimistic... 2014, minimum.
« Last Edit: December 31, 1969, 06:00:00 PM by Cesque »
TKGB cancelled Spyder.

Bastard.

Haraldur

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« Reply #14 on: February 11, 2004, 11:39:57 AM »
Ah, how long will it be then? DA2 took 2 1/2 years and is about 25 hours long, so your should be about 100 hours long...
« Last Edit: December 31, 1969, 06:00:00 PM by Haraldur »